unityzgy/Assets/Scripts/PublicTool/TCP/Server/HandleConnMsg.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

18 lines
351 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
class HandleConnMsg
{
public void MsgHeatBeat(Conn conn, ProtocolBase proto)
{
//MessageBox.Show("更新心跳时间:" + "[" + conn.GetEndIPDress() + "]");
conn.lastTickTime = SysTime.GetTimeStamp();
conn.Send(proto);
}
}