- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
37 lines
718 B
C#
37 lines
718 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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///状态同步数据发起物体接口
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public interface IStateSyncSend
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{
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//获取数据
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object GetSyncMsg();
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/// <summary>
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/// 开启帧同步 加入帧同步队列
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/// </summary>
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void JoinSendList();
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/// <summary>
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/// 关闭帧同步 退出帧同步队列
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/// </summary>
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void ExitSendList();
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/// <summary>
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/// 获取消息类型
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/// </summary>
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/// <returns></returns>
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Type GetMsgType();
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/// <summary>
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/// 获取唯一名称 标记数据key
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/// </summary>
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/// <returns></returns>
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string GetSoleName();
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}
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