unityzgy/Assets/Scripts/PublicTool/SyncGO/NetSyncCtrl/Handler/CraneSyncHandler.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

49 lines
1.3 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XFramework;
public class CraneSyncHandler : AbsSyncHandler
{
MyCraneControl craneControl;
protected override void Awake()
{
base.Awake();
craneControl = this.GetComponent<MyCraneControl>();
}
public override void HandleSyncData(object msg, string msgType = null)
{
switch (msgType)
{
case "ActionSync"://操作行为同步
NetActionType action = (NetActionType)msg;
HnadleSyncAction(action);
break;
case "Trans"://位置同步
CraneSyncData trans = (CraneSyncData)msg;
craneControl.SyncCrane(trans.cranePos, trans.trollyPos,trans.ropeChange);
break;
default:
break;
}
}
private void HnadleSyncAction(NetActionType action)
{
switch (action)
{
case NetActionType.getCtrl:
craneControl.SetActive(false);
break;
case NetActionType.yeildCtrl:
craneControl.SetActive(true);
break;
default:
Debug.Log("吊车未定义的行为,无法同步");
break;
}
}
}