unityzgy/Assets/Scripts/zzTestScripts/VRProcessTest.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

40 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class VRProcessTest : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
gameObject.DelayEvents(() =>
{
Debug.Log("111");
ProcessManager.Instance.SetProcess(ProcessEnum.teardown);
}, 1f);
gameObject.DelayEvents(() =>
{
ProcessManager.Instance.StartProcess(ChaiXieOver);
}, 1.5f);
}
// Update is called once per frame
void Update()
{
/* if (Input.GetKeyDown(KeyCode.Space))
{
ProcessManager.Instance.SetProcess(ProcessEnum.teardown);
ProcessManager.Instance.StartProcess(ChaiXieOver);
} */
}
void ChaiXieOver(ProcessEnum processEnum)
{
Debug.Log("测试:" + processEnum.ToString());
if (processEnum == ProcessEnum.teardown)
{
ProcessManager.Instance.SetProcess(ProcessEnum.assemble);
ProcessManager.Instance.StartProcess(ChaiXieOver);
}
}
}