- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
29 lines
599 B
C#
29 lines
599 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class IconBase : MonoBehaviour
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{
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public IconType iconType;
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public Text text_IconName;
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public Image image_Icon;
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//设置显示名称和物体名称一致
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public void SetName(string nameStr)
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{
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text_IconName.text = nameStr;
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this.transform.name = nameStr;
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}
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public void SetSprite(Sprite sprite)
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{
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image_Icon.sprite = sprite;
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}
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public virtual void SetUpdateIconMsg(object msg,string msgType = "")
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{
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}
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}
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