unityzgy/.svn/pristine/e2/e27bf723e1e29a67afeab6fa5e58b0c1b3f478b9.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

31 lines
852 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: wireMat
m_Shader: {fileID: 4800000, guid: ccfce3f3dc9285f438a6da53f12c189b, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: d35778c83c33a0a4eb9d364528718694, type: 3}
m_Scale: {x: 8, y: 6}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.7
m_Colors:
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _Emission: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 1, g: 1, b: 1, a: 0}