- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
39 lines
904 B
Plaintext
39 lines
904 B
Plaintext
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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//
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// Purpose: Destroys this object when it enters a trigger
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//
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//=============================================================================
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using UnityEngine;
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using System.Collections;
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namespace Valve.VR.InteractionSystem
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{
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//-------------------------------------------------------------------------
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public class DestroyOnTriggerEnter : MonoBehaviour
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{
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public string tagFilter;
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private bool useTag;
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//-------------------------------------------------
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void Start()
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{
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if ( !string.IsNullOrEmpty( tagFilter ) )
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{
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useTag = true;
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}
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}
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//-------------------------------------------------
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void OnTriggerEnter( Collider collider )
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{
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if ( !useTag || ( useTag && collider.gameObject.tag == tagFilter ) )
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{
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Destroy( collider.gameObject.transform.root.gameObject );
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}
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}
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}
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}
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