- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
54 lines
1.3 KiB
Plaintext
54 lines
1.3 KiB
Plaintext
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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#if CTS_PRESENT
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using CTS;
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[AddComponentMenu("Enviro/Integration/CTS Integration")]
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public class EnviroCTSIntegration : MonoBehaviour {
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public CTSWeatherManager ctsWeatherManager;
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public bool updateSnow;
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public bool updateWetness;
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public bool updateSeasons;
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private float daysInYear;
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void Start ()
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{
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if (ctsWeatherManager == null) {
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ctsWeatherManager = GameObject.FindObjectOfType<CTSWeatherManager> ();
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}
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if(ctsWeatherManager == null) {
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Debug.LogWarning("CTS WeatherManager not found! Component -> CTS -> Add Weather Manager");
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return;
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}
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if (EnviroSkyMgr.instance == null) {
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Debug.LogWarning("EnviroSky Manager not found! Please add Enviro Manager to your scene!");
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return;
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}
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daysInYear = EnviroSkyMgr.instance.Time.DaysInYear;
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}
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void Update ()
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{
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if (ctsWeatherManager == null || EnviroSkyMgr.instance == null)
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return;
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if (updateSnow)
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ctsWeatherManager.SnowPower = EnviroSkyMgr.instance.GetSnowIntensity();
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if(updateWetness)
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ctsWeatherManager.RainPower = EnviroSkyMgr.instance.GetWetnessIntensity();
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if (updateSeasons) {
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ctsWeatherManager.Season = Mathf.Lerp (0f, 4f, EnviroSkyMgr.instance.GetCurrentDay() / daysInYear);
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}
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}
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}
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#endif
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