unityzgy/.svn/pristine/d6/d6232754a274a576fb91d306d113574f1cf67454.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

55 lines
1.6 KiB
Plaintext

using UnityEngine;
using System.Collections;
#if ENVIRO_MICROSPLAT_SUPPORT
[AddComponentMenu("Enviro/Integration/MicroSplat Integration")]
#endif
[ExecuteInEditMode]
public class EnviroMicroSplatIntegration : MonoBehaviour {
#if ENVIRO_MICROSPLAT_SUPPORT
[Header("Wetness")]
public bool UpdateWetness = true;
[Range(0f, 1f)]
public float maxWetness = 1f;
[Header("Rain Ripples")]
public bool UpdateRainRipples = true;
[Header("Puddle Settings")]
public bool UpdatePuddles = true;
[Header("Stream Settings")]
public bool UpdateStreams = true;
[Header("Snow Settings")]
public bool UpdateSnow = true;
[Header("Wind Settings")]
public bool UpdateWindStrength = true;
public bool UpdateWindRotation = true;
void Update ()
{
if (EnviroSkyMgr.instance == null)
return;
if (UpdateSnow){
Shader.SetGlobalFloat ("_Global_SnowLevel", EnviroSkyMgr.instance.GetSnowIntensity());
}
if (UpdateWetness) {
Shader.SetGlobalVector ("_Global_WetnessParams", new Vector2(EnviroSkyMgr.instance.GetWetnessIntensity(), maxWetness));
}
if (UpdatePuddles) {
Shader.SetGlobalFloat("_Global_PuddleParams", EnviroSkyMgr.instance.GetWetnessIntensity());
}
if (UpdateRainRipples) {
Shader.SetGlobalFloat("_Global_RainIntensity", EnviroSkyMgr.instance.GetWetnessIntensity());
}
if (UpdateStreams) {
Shader.SetGlobalFloat("_Global_StreamMax", EnviroSkyMgr.instance.GetWetnessIntensity());
}
//Sync all MicroSplat Values
//MicroSplatTerrain.SyncAll();
}
#endif
}