unityzgy/.svn/pristine/ae/ae873d8b629b79b16ffd7a1ff556f54155c1a60f.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

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//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Sends simple controller button events to UnityEvents
//
//=============================================================================
using UnityEngine;
using UnityEngine.Events;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
[RequireComponent( typeof( Interactable ) )]
public class InteractableButtonEvents : MonoBehaviour
{
public UnityEvent onTriggerDown;
public UnityEvent onTriggerUp;
public UnityEvent onGripDown;
public UnityEvent onGripUp;
public UnityEvent onTouchpadDown;
public UnityEvent onTouchpadUp;
public UnityEvent onTouchpadTouch;
public UnityEvent onTouchpadRelease;
//-------------------------------------------------
void Update()
{
for ( int i = 0; i < Player.instance.handCount; i++ )
{
Hand hand = Player.instance.GetHand( i );
if ( hand.controller != null )
{
if ( hand.controller.GetPressDown( Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ) )
{
onTriggerDown.Invoke();
}
if ( hand.controller.GetPressUp( Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ) )
{
onTriggerUp.Invoke();
}
if ( hand.controller.GetPressDown( Valve.VR.EVRButtonId.k_EButton_Grip ) )
{
onGripDown.Invoke();
}
if ( hand.controller.GetPressUp( Valve.VR.EVRButtonId.k_EButton_Grip ) )
{
onGripUp.Invoke();
}
if ( hand.controller.GetPressDown( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) )
{
onTouchpadDown.Invoke();
}
if ( hand.controller.GetPressUp( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) )
{
onTouchpadUp.Invoke();
}
if ( hand.controller.GetTouchDown( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) )
{
onTouchpadTouch.Invoke();
}
if ( hand.controller.GetTouchUp( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) )
{
onTouchpadRelease.Invoke();
}
}
}
}
}
}