unityzgy/.svn/pristine/7f/7f2a51524553910d0afa8ad02811d51a4583a0c8.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

52 lines
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using UnityEditor;
public class EnviroRemoveDefines : UnityEditor.AssetModificationProcessor
{
static string symbols;
public static AssetDeleteResult OnWillDeleteAsset(string assetPath, RemoveAssetOptions rao)
{
if (assetPath.Contains("Enviro Standard"))
{
symbols = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
if (symbols.Contains("ENVIRO_HD"))
{
symbols = symbols.Replace("ENVIRO_HD;", "");
symbols = symbols.Replace("ENVIRO_HD", "");
PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, symbols);
}
}
if (assetPath.Contains("Enviro Lite"))
{
symbols = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
if (symbols.Contains("ENVIRO_LW"))
{
symbols = symbols.Replace("ENVIRO_LW;", "");
symbols = symbols.Replace("ENVIRO_LW", "");
PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, symbols);
}
}
if (assetPath.Contains("Enviro Pro"))
{
symbols = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
if (symbols.Contains("ENVIRO_PRO"))
{
symbols = symbols.Replace("ENVIRO_PRO;", "");
symbols = symbols.Replace("ENVIRO_PRO", "");
symbols = symbols.Replace("ENVIRO_LWRP", "");
symbols = symbols.Replace("ENVIRO_LWRP;", "");
symbols = symbols.Replace("ENVIRO_HDRP", "");
symbols = symbols.Replace("ENVIRO_HDRP;", "");
PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, symbols);
}
}
return AssetDeleteResult.DidNotDelete;
}
}