- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
78 lines
2.9 KiB
Plaintext
78 lines
2.9 KiB
Plaintext
using System.Collections.Generic;
|
|
using UnityEngine.Serialization;
|
|
#if ENVIRO_LWRP
|
|
namespace UnityEngine.Rendering.LWRP
|
|
{
|
|
public class EnviroMoonShaftsLWRP : UnityEngine.Rendering.Universal.ScriptableRendererFeature
|
|
{
|
|
EnviroBlitPassShafts blitPass;
|
|
private Camera myCam;
|
|
|
|
#region Shafts Var
|
|
/// LightShafts
|
|
public enum ShaftsScreenBlendMode
|
|
{
|
|
Screen = 0,
|
|
Add = 1,
|
|
}
|
|
|
|
[HideInInspector]
|
|
public int radialBlurIterations = 2;
|
|
private Material shaftsMaterial;
|
|
private Material clearMaterial;
|
|
#endregion
|
|
|
|
void CreateMaterialsAndTextures()
|
|
{
|
|
if(shaftsMaterial == null)
|
|
shaftsMaterial = new Material(Shader.Find("Enviro/Effects/LightShafts"));
|
|
if(clearMaterial == null)
|
|
clearMaterial = new Material(Shader.Find("Enviro/Effects/ClearLightShafts"));
|
|
}
|
|
|
|
void CleanupMaterials()
|
|
{
|
|
if (shaftsMaterial != null)
|
|
DestroyImmediate(shaftsMaterial);
|
|
if (clearMaterial != null)
|
|
DestroyImmediate(clearMaterial);
|
|
}
|
|
|
|
public override void Create()
|
|
{
|
|
if (EnviroSkyMgr.instance == null || !EnviroSkyMgr.instance.HasInstance())
|
|
return;
|
|
|
|
CreateMaterialsAndTextures();
|
|
|
|
blitPass = new EnviroBlitPassShafts(UnityEngine.Rendering.Universal.RenderPassEvent.AfterRenderingTransparents, shaftsMaterial, clearMaterial);
|
|
}
|
|
|
|
public override void AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer renderer, ref UnityEngine.Rendering.Universal.RenderingData renderingData)
|
|
{
|
|
if (renderingData.cameraData.camera.cameraType == CameraType.Preview || renderingData.cameraData.camera.cameraType == CameraType.SceneView || renderingData.cameraData.camera.cameraType == CameraType.Reflection)
|
|
return;
|
|
|
|
myCam = renderingData.cameraData.camera;
|
|
|
|
if (EnviroSkyMgr.instance != null && EnviroSkyMgr.instance.HasInstance() && EnviroSkyMgr.instance.useMoonShafts)
|
|
{
|
|
|
|
if (renderingData.cameraData.isSceneViewCamera)
|
|
return;
|
|
|
|
var src = renderer.cameraColorTarget;
|
|
var dest = UnityEngine.Rendering.Universal.RenderTargetHandle.CameraTarget;
|
|
|
|
if(blitPass == null)
|
|
Create();
|
|
|
|
CreateMaterialsAndTextures();
|
|
blitPass.Setup(myCam, src, dest, EnviroSkyMgr.instance.Components.Moon.transform, EnviroSkyMgr.instance.LightShaftsSettings.thresholdColorMoon.Evaluate(EnviroSkyMgr.instance.Time.solarTime), EnviroSkyMgr.instance.LightShaftsSettings.lightShaftsColorMoon.Evaluate(EnviroSkyMgr.instance.Time.solarTime));
|
|
renderer.EnqueuePass(blitPass);
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif |