unityzgy/.svn/pristine/32/329a295aff46b7a0d9e934164cfb37df5ecc4d6c.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

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using UnityEngine;
using System.Collections;
namespace EnviroSamples
{
public class EventTest : MonoBehaviour {
void Start ()
{
EnviroSkyMgr.instance.OnWeatherChanged += (EnviroWeatherPreset type) =>
{
DoOnWeatherChange(type);
Debug.Log("Weather changed to: " + type.Name);
};
EnviroSkyMgr.instance.OnZoneChanged += (EnviroZone z) =>
{
DoOnZoneChange(z);
Debug.Log("ChangedZone: " + z.zoneName);
};
EnviroSkyMgr.instance.OnSeasonChanged += (EnviroSeasons.Seasons season) =>
{
Debug.Log("Season changed");
};
EnviroSkyMgr.instance.OnHourPassed += () =>
{
Debug.Log("Hour Passed!");
};
EnviroSkyMgr.instance.OnDayPassed += () =>
{
Debug.Log("New Day!");
};
EnviroSkyMgr.instance.OnYearPassed += () =>
{
Debug.Log("New Year!");
};
EnviroSkyMgr.instance.OnDayTime += () =>
{
Debug.Log("New Year!");
};
}
void DoOnWeatherChange (EnviroWeatherPreset type)
{
if(type.Name == "Light Rain")
{
//Do something
}
}
void DoOnZoneChange(EnviroZone type)
{
if (type.zoneName == "Swamp")
{
//Do something
}
}
public void TestEventsWWeather ()
{
print("Weather Changed though interface!");
}
public void TestEventsNight ()
{
print("Night now!!");
}
public void TestEventsDay ()
{
print("Day now!!");
}
}
}