- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
21 lines
541 B
Plaintext
21 lines
541 B
Plaintext
namespace VRTK.Examples
|
|
{
|
|
using UnityEngine;
|
|
|
|
public class Menu_Container_Object_Colors : VRTK_InteractableObject
|
|
{
|
|
public void SetSelectedColor(Color color)
|
|
{
|
|
foreach (Menu_Object_Spawner menuObjectSpawner in gameObject.GetComponentsInChildren<Menu_Object_Spawner>())
|
|
{
|
|
menuObjectSpawner.SetSelectedColor(color);
|
|
}
|
|
}
|
|
|
|
protected void Start()
|
|
{
|
|
SetSelectedColor(Color.red);
|
|
SaveCurrentState();
|
|
}
|
|
}
|
|
} |