- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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public class FreeFall_Controller_Example_QR2 : MonoBehaviour
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{
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QuickRope2 rope;
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void Start()
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{
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rope = QuickRope2.Create(Vector3.zero, new Vector3(0, -10, 0), BasicRopeTypes.Mesh);
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rope.enablePhysics = true;
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rope.enableRopeController = true;
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rope.ApplyRopeSettings();
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rope.GetComponent<Rigidbody>().isKinematic = true;
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}
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void Update ()
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{
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if (Input.GetKeyDown(KeyCode.Space))
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{
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rope.FreeFallMode = (rope.FreeFallMode == false);
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}
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}
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void OnGUI()
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{
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GUI.Label(new Rect(10, 10, 300, 30), "Press SPACE to toggle freefall mode!");
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GUI.Label(new Rect(10, 40, 300, 30), "Press ARROW UP to shorten rope!");
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GUI.Label(new Rect(10, 70, 300, 30), "Press ARROW DOWN to lengthen rope!");
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GUI.Label(new Rect(10, 110, 150, 30), "FreeFall: " + rope.FreeFallMode);
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GUI.Label(new Rect(10, 140, 150, 30), "Max Length: " + rope.maxRopeLength.ToString("00"));
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rope.maxRopeLength = GUI.HorizontalSlider(new Rect(150, 150, 150, 30), rope.maxRopeLength, 5, 50);
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}
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}
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