- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
23 lines
510 B
Plaintext
23 lines
510 B
Plaintext
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using XFramework.NetOuter;
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//场景同步数据发送方法
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public class SceneSyncProtoBuilder : IProtoBuilder
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{
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ProtocolByte protocol;
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public SceneSyncProtoBuilder(SceneSyncData sceneSyncData)
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{
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protocol = new ProtocolByte();
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protocol.AddString("SceneSync");
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protocol.AddClass<SceneSyncData>(sceneSyncData);
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}
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public ProtocolBase GetProto()
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{
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return protocol;
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}
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}
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