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112 lines
3.6 KiB
Plaintext
112 lines
3.6 KiB
Plaintext
#if AQUAS_PRESENT
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[AddComponentMenu("Enviro/Integration/AQUAS Integration")]
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public class EnviroAquasIntegration : MonoBehaviour {
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[Header("AQUAS Water Plane")]
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public GameObject waterObject;
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[Header("Setup")]
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public bool deactivateAquasReflectionProbe = true;
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public bool deactivateEnviroFogUnderwater = true;
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[Header("Settings")]
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[Range(0f,1f)]
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public float underwaterFogColorInfluence = 0.3f;
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//
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//private GameObject enviroWaterDepth;
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private AQUAS_LensEffects aquasUnderWater;
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private bool isUnderWater;
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//
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private bool defaultDistanceFog;
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private bool defaultHeightFog;
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void Start ()
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{
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if (EnviroSkyMgr.instance == null)
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{
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Debug.Log ("No EnviroSky Manager in scene! This component will be disabled!");
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this.enabled = false;
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return;
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}
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if(GameObject.Find ("UnderWaterCameraEffects") != null)
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aquasUnderWater = GameObject.Find ("UnderWaterCameraEffects").GetComponent<AQUAS_LensEffects> ();
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defaultDistanceFog = EnviroSkyMgr.instance.FogSettings.distanceFog;
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defaultHeightFog = EnviroSkyMgr.instance.FogSettings.heightFog;
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SetupEnviroWithAQUAS ();
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}
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void Update ()
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{
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if (EnviroSkyMgr.instance == null)
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return;
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//Check if we are underwater! Deactivate the workaround plane and enviro fog.
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if (waterObject != null && aquasUnderWater != null) {
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if (aquasUnderWater.underWater && !isUnderWater) {
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if (deactivateEnviroFogUnderwater) {
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EnviroSkyMgr.instance.FogSettings.distanceFog = false;
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EnviroSkyMgr.instance.FogSettings.heightFog = false;
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EnviroSkyMgr.instance.CustomFogIntensity = underwaterFogColorInfluence;
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}
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EnviroSkyMgr.instance.UpdateFogIntensity = false;
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EnviroSkyMgr.instance.ambientAudioVolumeModifier = -1f;
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EnviroSkyMgr.instance.weatherAudioVolumeModifier = -1f;
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isUnderWater = true;
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} else if (!aquasUnderWater.underWater && isUnderWater) {
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if (deactivateEnviroFogUnderwater) {
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EnviroSkyMgr.instance.UpdateFogIntensity = true;
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EnviroSkyMgr.instance.FogSettings.distanceFog = defaultDistanceFog;
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EnviroSkyMgr.instance.FogSettings.heightFog = defaultHeightFog;
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RenderSettings.fogDensity = EnviroSkyMgr.instance.Weather.currentActiveWeatherPreset.fogDensity;
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EnviroSkyMgr.instance.CustomFogColor = aquasUnderWater.underWaterParameters.fogColor;
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EnviroSkyMgr.instance.CustomFogIntensity = 0f;
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}
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EnviroSkyMgr.instance.ambientAudioVolumeModifier = 0f;
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EnviroSkyMgr.instance.weatherAudioVolumeModifier = 0f;
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isUnderWater = false;
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}
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}
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}
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public void SetupEnviroWithAQUAS ()
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{
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if (waterObject != null) {
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if (deactivateAquasReflectionProbe)
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DeactivateReflectionProbe (waterObject);
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if (EnviroSkyMgr.instance.FogSettings.distanceFog == false && EnviroSkyMgr.instance.FogSettings.heightFog == false)
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deactivateEnviroFogUnderwater = false;
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if (aquasUnderWater != null)
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aquasUnderWater.setAfloatFog = false;
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} else {
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Debug.Log ("AQUAS Object not found! This component will be disabled!");
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this.enabled = false;
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return;
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}
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}
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private void DeactivateReflectionProbe (GameObject aquas)
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{
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GameObject probe = GameObject.Find (aquas.name + "/Reflection Probe");
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if (probe != null)
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probe.GetComponent<ReflectionProbe> ().enabled = false;
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else
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Debug.Log ("Cannot find AQUAS Reflection Probe!");
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}
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}
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#endif |