unityzgy/.svn/pristine/b9/b9e49b023546670feb0881c0a893ffc562f5fbc0.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

36 lines
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Plaintext

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class AbsSyncSender : MonoBehaviour,ISyncSender
{
protected string soleName;
protected virtual void Awake()
{
this.soleName = this.gameObject.name;
}
public void ExitSendList()
{
SyncGOManager.Instance.RemoveSender(this);
}
public abstract Type GetMsgType();
public string GetSoleName()
{
return soleName;
}
public abstract object GetSyncMsg();
public void JoinSendList()
{
SyncGOManager.Instance.AddSender(this);
}
}