unityzgy/.svn/pristine/9e/9e78393b427adc7144a758ad72ea5d5bdc5df986.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

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using UnityEngine;
using UnityEditor;
using System.Collections;
[CustomEditor(typeof(QuickRope2Cloth))]
public class QuickRope2ClothEditor : Editor
{
public const int MAX_CROSS_SEGMENTS = 24;
public const float MIN_RADIUS = 0.001f;
public const float MAX_RADIUS = 500;
public override void OnInspectorGUI()
{
//QuickRope2Cloth t = (QuickRope2Cloth)target;
//t.crossSegments = (int)Mathf.Clamp(t.crossSegments, 3, MAX_CROSS_SEGMENTS);
//t.maxRadius = (int)Mathf.Clamp(EditorGUILayout.IntField(new GUIContent("Max Radius", "The maximum radius allowed to be set by the curve."), t.maxRadius), 5, Mathf.Infinity);
//t.curve = EditorGUILayout.CurveField(new GUIContent("Radius Curve", "The ropes radius will be defined by the shape of this curve."), t.curve, Color.white, new Rect(0, 0, 1, t.maxRadius));
//if (GUI.changed)
// t.OnInitializeMesh();
}
}