unityzgy/.svn/pristine/70/702905f7ea1573bf1fa2dddf809e65b948613bd5.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

26 lines
588 B
Plaintext

using System.Collections;
using System.Collections.Generic;
#if ENVIRO_PHOTON_SUPPORT
using Photon.Pun;
#endif
using UnityEngine;
#if ENVIRO_PHOTON_SUPPORT
[RequireComponent(typeof(PhotonView))]
#endif
public class EnviroPhotonPlayerAssign : MonoBehaviour {
#if ENVIRO_PHOTON_SUPPORT
public PhotonView myView;
void Start ()
{
if(myView == null)
myView = GetComponent<PhotonView>();
if (myView.IsMine && EnviroSkyMgr.instance != null)
{
EnviroSkyMgr.instance.AssignAndStart(gameObject, Camera.main);
}
}
#endif
}