unityzgy/.svn/pristine/5d/5dc3493f5ba3e1250af02411de249855e9d61961.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

63 lines
3.7 KiB
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namespace VRTK.Examples
{
using UnityEngine;
public class VRTK_ControllerUIPointerEvents_ListenerExample : MonoBehaviour
{
public bool togglePointerOnHit = false;
private void Start()
{
if (GetComponent<VRTK_UIPointer>() == null)
{
VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.REQUIRED_COMPONENT_MISSING_FROM_GAMEOBJECT, "VRTK_ControllerUIPointerEvents_ListenerExample", "VRTK_UIPointer", "the Controller Alias"));
return;
}
if (togglePointerOnHit)
{
GetComponent<VRTK_UIPointer>().activationMode = VRTK_UIPointer.ActivationMethods.AlwaysOn;
}
//Setup controller event listeners
GetComponent<VRTK_UIPointer>().UIPointerElementEnter += VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementEnter;
GetComponent<VRTK_UIPointer>().UIPointerElementExit += VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementExit;
GetComponent<VRTK_UIPointer>().UIPointerElementClick += VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementClick;
GetComponent<VRTK_UIPointer>().UIPointerElementDragStart += VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementDragStart;
GetComponent<VRTK_UIPointer>().UIPointerElementDragEnd += VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementDragEnd;
}
private void VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementEnter(object sender, UIPointerEventArgs e)
{
VRTK_Logger.Info("UI Pointer entered " + e.currentTarget.name + " on Controller index [" + VRTK_ControllerReference.GetRealIndex(e.controllerReference) + "] and the state was " + e.isActive + " ### World Position: " + e.raycastResult.worldPosition);
if (togglePointerOnHit && GetComponent<VRTK_Pointer>())
{
GetComponent<VRTK_Pointer>().Toggle(true);
}
}
private void VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementExit(object sender, UIPointerEventArgs e)
{
VRTK_Logger.Info("UI Pointer exited " + e.previousTarget.name + " on Controller index [" + VRTK_ControllerReference.GetRealIndex(e.controllerReference) + "] and the state was " + e.isActive);
if (togglePointerOnHit && GetComponent<VRTK_Pointer>())
{
GetComponent<VRTK_Pointer>().Toggle(false);
}
}
private void VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementClick(object sender, UIPointerEventArgs e)
{
VRTK_Logger.Info("UI Pointer clicked " + e.currentTarget.name + " on Controller index [" + VRTK_ControllerReference.GetRealIndex(e.controllerReference) + "] and the state was " + e.isActive + " ### World Position: " + e.raycastResult.worldPosition);
}
private void VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementDragStart(object sender, UIPointerEventArgs e)
{
VRTK_Logger.Info("UI Pointer started dragging " + e.currentTarget.name + " on Controller index [" + VRTK_ControllerReference.GetRealIndex(e.controllerReference) + "] and the state was " + e.isActive + " ### World Position: " + e.raycastResult.worldPosition);
}
private void VRTK_ControllerUIPointerEvents_ListenerExample_UIPointerElementDragEnd(object sender, UIPointerEventArgs e)
{
VRTK_Logger.Info("UI Pointer stopped dragging " + e.currentTarget.name + " on Controller index [" + VRTK_ControllerReference.GetRealIndex(e.controllerReference) + "] and the state was " + e.isActive + " ### World Position: " + e.raycastResult.worldPosition);
}
}
}