- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
39 lines
636 B
Plaintext
39 lines
636 B
Plaintext
Shader "Hidden/Color Correction Effect" {
|
|
Properties {
|
|
_MainTex ("Base (RGB)", 2D) = "white" {}
|
|
_RampTex ("Base (RGB)", 2D) = "grayscaleRamp" {}
|
|
}
|
|
|
|
SubShader {
|
|
Pass {
|
|
ZTest Always Cull Off ZWrite Off
|
|
|
|
CGPROGRAM
|
|
#pragma vertex vert_img
|
|
#pragma fragment frag
|
|
#include "UnityCG.cginc"
|
|
|
|
uniform sampler2D _MainTex;
|
|
uniform sampler2D _RampTex;
|
|
|
|
fixed4 frag (v2f_img i) : SV_Target
|
|
{
|
|
fixed4 orig = tex2D(_MainTex, i.uv);
|
|
|
|
fixed rr = tex2D(_RampTex, orig.rr).r;
|
|
fixed gg = tex2D(_RampTex, orig.gg).g;
|
|
fixed bb = tex2D(_RampTex, orig.bb).b;
|
|
|
|
fixed4 color = fixed4(rr, gg, bb, orig.a);
|
|
|
|
return color;
|
|
}
|
|
ENDCG
|
|
|
|
}
|
|
}
|
|
|
|
Fallback off
|
|
|
|
}
|