unityzgy/.svn/pristine/42/426f178c79f2e08402769536d2e59f0ff4359ba3.svn-base
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

37 lines
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namespace VRTK.UnityEventHelper
{
using UnityEngine.Events;
using System;
#pragma warning disable 0618
public sealed class VRTK_ControllerActions_UnityEvents : VRTK_UnityEvents<VRTK_ControllerActions>
{
[Serializable]
public sealed class ControllerActionsEvent : UnityEvent<object, ControllerActionsEventArgs> { }
public ControllerActionsEvent OnControllerModelVisible = new ControllerActionsEvent();
public ControllerActionsEvent OnControllerModelInvisible = new ControllerActionsEvent();
protected override void AddListeners(VRTK_ControllerActions component)
{
component.ControllerModelVisible += ControllerModelVisible;
component.ControllerModelInvisible += ControllerModelInvisible;
}
protected override void RemoveListeners(VRTK_ControllerActions component)
{
component.ControllerModelVisible -= ControllerModelVisible;
component.ControllerModelInvisible -= ControllerModelInvisible;
}
private void ControllerModelVisible(object o, ControllerActionsEventArgs e)
{
OnControllerModelVisible.Invoke(o, e);
}
private void ControllerModelInvisible(object o, ControllerActionsEventArgs e)
{
OnControllerModelInvisible.Invoke(o, e);
}
}
#pragma warning restore 0618
}