unityzgy/Assets/Scripts/UIScripts/Student/Mono/AreaFlageIconCtrl.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

33 lines
846 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class AreaFlageIconCtrl : IconBase
{
RectTransform thisTrans;
// Start is called before the first frame update
void Awake()
{
thisTrans = this.GetComponent<RectTransform>();
}
public override void SetUpdateIconMsg(object msg, string msgType = "")
{
switch (msgType)
{
case ""://初始化图标
float d = MapHelper.GetPixelFromSize((float)msg)*2;
thisTrans.sizeDelta = new Vector2(d, d);
break;
case "UpdatePos"://更新位置
thisTrans.anchoredPosition = MapHelper.GetAnchorPostionFromWorld((Vector3)msg);
break;
default:
break;
}
}
}