unityzgy/Assets/Scripts/UIScripts/ThisProjectPublic/IconBase.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

29 lines
599 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class IconBase : MonoBehaviour
{
public IconType iconType;
public Text text_IconName;
public Image image_Icon;
//设置显示名称和物体名称一致
public void SetName(string nameStr)
{
text_IconName.text = nameStr;
this.transform.name = nameStr;
}
public void SetSprite(Sprite sprite)
{
image_Icon.sprite = sprite;
}
public virtual void SetUpdateIconMsg(object msg,string msgType = "")
{
}
}