unityzgy/Assets/Scripts/zzTestScripts/SendSubTest.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

42 lines
1.4 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SendSubTest : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
Sub2RecordClass selectRecord = XmlHelper.DeserializeObject(Application.streamingAssetsPath+ "/XML/修理所展开/修理所展开科目2022_7_5 11 44 45.xml", typeof(Sub2RecordClass)) as Sub2RecordClass;
NetSub2Msg msg = new NetSub2Msg();
msg.recordClass = selectRecord;
msg.onboardGO.Add("test", "ssss");
msg.groupLearn = new NetLearnGroup();
XDictionary<string, string> testDic = new XDictionary<string, string>();
testDic.Add("dsad", "dads");
byte[] dicBytes = BytesHelper.ClassToBytes<XDictionary<string, string>>(testDic);
XDictionary<string, string> desDic;
desDic = BytesHelper.BytesToClass<XDictionary<string, string>>(dicBytes);
foreach (var item in desDic)
{
Debug.Log(item.Key);
}
//byte[] bytes= BytesHelper.ObjectToBytes(msg);
//NetSub2Msg newMsg = (NetSub2Msg)BytesHelper.BytesToObject(bytes);
EventCenter.Instance.EventTrigger<RecordBase>("SubjectDown", selectRecord);
}
}
}