unityzgy/Assets/Scripts/UIScripts/Teacher/OnboardInstanceCtrl.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

41 lines
983 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class OnboardInstanceCtrl : DragIcon
{
CreaterType type;
protected override void Update()
{
base.Update();
if (Input.GetMouseButtonDown(0))
{
GetMouseRaycastAll();
for (int i = 0; i < results.Count; i++)
{
CarIconInstanceCtrl carInstance= results[i].gameObject.GetComponent<CarIconInstanceCtrl>();
if (carInstance)
{
carInstance.AddOnboardGO(text_IconName.text,type);
Destroy(this.gameObject);
return;
}
}
}
if (Input.GetMouseButtonDown(1))
{
Destroy(this.gameObject);
}
}
public override void SetUpdateIconMsg(object msg,string msgType="")
{
this.type = (CreaterType)msg ;
}
}