unityzgy/Assets/Scripts/zzTestScripts/StepTest.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

50 lines
1.7 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StepTest : MonoBehaviour
{
List<StepRelation> anli1Dic = new List<StepRelation>() { new StepRelation("三角木", "千斤顶"), new StepRelation("三角木", "制动螺栓"), new StepRelation("千斤顶", "车轮"), new StepRelation("千斤顶", "车轮螺栓组"), new StepRelation("制动螺栓", "车轮"), new StepRelation("制动螺栓", "车轮螺栓组"), new StepRelation("车轮螺栓组", "一体化装置") };
// Start is called before the first frame update
void Start()
{
//ProcessManager.Instance.InitStepRelationDic(anli1Dic, "一体化装置", "三角木");
//ProcessManager.Instance.SetProcess( ProcessEnum.teardown);
//ProcessManager.Instance.StartProcess(ProcessOver);
}
private void ProcessOver(ProcessEnum process)
{
//Debug.Log($"{process}流程结束");
//switch (process)
//{
// case ProcessEnum.teardown://拆卸流程结束时 反转流程继续开始安装流程
// Debug.Log($"开始安装流程");
// ProcessManager.Instance.SetProcess(ProcessEnum.assemble);
// ProcessManager.Instance.StartProcess(ProcessOver);
// break;
// case ProcessEnum.assemble:
// Debug.Log($"安装流程结束,训练完成");
// break;
// default:
// break;
//}
}
private void Update()
{
//if (Input.GetKeyDown(KeyCode.I))
//{
// ProcessManager.Instance.SetProcess(ProcessEnum.assemble);
// ProcessManager.Instance.StartProcess();
//}
}
}