- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
//文字按钮控制类 设置文字时动态改变按钮高度 确保显示所有文字
|
|
public class TextButtonCtrl : MonoBehaviour
|
|
{
|
|
[SerializeField]
|
|
Text text_msg =null;
|
|
[SerializeField]
|
|
RectTransform button_trans=null;
|
|
TextGenerator generator = new TextGenerator();
|
|
TextGenerationSettings settings;
|
|
[SerializeField]
|
|
float pading=5;//按钮与文字之间预留的空白区域 默认文字居中 上下一致
|
|
|
|
public void SetStr(string str)
|
|
{
|
|
if(settings.font==null)
|
|
settings = text_msg.GetGenerationSettings(text_msg.rectTransform.rect.size);//获取Text 的实际尺寸
|
|
if (settings.horizontalOverflow == HorizontalWrapMode.Overflow)//不能设置为横向扩展 否则无法正确计算高度
|
|
settings.horizontalOverflow = HorizontalWrapMode.Wrap;
|
|
float value = generator.GetPreferredHeight(str, settings);
|
|
Vector2 size = button_trans.sizeDelta;
|
|
size.y = value+ pading*2;
|
|
//Debug.Log(size.y);
|
|
button_trans.sizeDelta = size;
|
|
text_msg.text = str;
|
|
}
|
|
|
|
}
|