unityzgy/Assets/Scripts/UIScripts/Student/Mono/CountIconCreaterCtrl.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

39 lines
780 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CountIconCreaterCtrl : IconCreaterCtrl
{
public Text text_Count;
int count;
public override void ButtonClick()
{
if (count > 0)
{
EventCenter.Instance.EventTrigger<IconBase>(CreaterEventName, this);
}
}
public override void SetUpdateIconMsg(object msg,string msgType="")
{
count =(int) msg;
ShowCount();
}
private void ShowCount()
{
text_Count.text = count.ToString();
}
//更新数据并且
public void UpdateCount(int changeValue)
{
count += changeValue;
ShowCount();
thisButton.interactable = (count > 0);
}
}