unityzgy/Assets/ThirdPackages/VideoController/Scripts/AutoHide.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

37 lines
757 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class AutoHide : MonoBehaviour,IEndDragHandler,IDragHandler,IPointerClickHandler
{
void OnEnable()
{
StartCoroutine("Hide");
}
IEnumerator Hide()
{
yield return new WaitForSeconds(2.2f);
this.gameObject.SetActive(false);
}
public void OnEndDrag(PointerEventData eventData)
{
StopCoroutine("Hide");
StartCoroutine("Hide");
}
public void OnDrag(PointerEventData eventData)
{
StopCoroutine("Hide");
}
public void OnPointerClick(PointerEventData eventData)
{
StopCoroutine("Hide");
StartCoroutine("Hide");
}
}