using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using XFramework; public class HistoryPanel : BasePanel { const string panelName = "Panel_history"; Button button_return; Button button_enquire; Toggle toggle_selectTime; InputField inputField_user; InputField inputField_startDate; InputField inputField_endDate; PromptTextCtrl promptText; List< OperaterRecording> allMsgs;//数据库中读取的所有数据 List currentShowMsgs;//当前正在展示的所有数据 ShowMsgByPageBase pageCtrl; public HistoryPanel() : base(new UIType(panelName)) { } protected override void InitEvent() { button_return = ActivePanel.Find("Button_return").GetComponent