%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Enviro_RainParticle_HQ m_Shader: {fileID: 4800000, guid: acc6584263b225742a2e39740a470be8, type: 3} m_ShaderKeywords: _ALPHABLEND_ON _EMISSION m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 2800000, guid: ff9e9d266b05db44096ee8ec1732f46c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: ff9e9d266b05db44096ee8ec1732f46c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpAmt: 128 - _BumpScale: 1 - _Cutoff: 0.082 - _DetailNormalMapScale: 1 - _DstBlend: 10 - _EmissionScaleUI: 0 - _GlossMapScale: 1 - _Glossiness: 1 - _GlossyReflections: 1 - _Intensity: 10 - _InvFade: 1.27 - _LightClamp: 2 - _LightFac: 1 - _LightFalloff: 0.3 - _LightRange: 17.6 - _Metallic: 0 - _Mode: 2 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shininess: 0.62 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _UVSec: 0 - _ZWrite: 0 - _lightIntensity: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmisColor: {r: 1, g: 1, b: 1, a: 1} - _Emission: {r: 0.8014706, g: 0.85986155, b: 1, a: 1} - _EmissionColor: {r: 0.566048, g: 0.59984225, b: 0.697, a: 1} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _EnviroLightingColor: {r: 1, g: 1, b: 1, a: 1} - _MainColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.49310344, g: 0.49310344, b: 0.49310344, a: 1} - _TintColor: {r: 0.88235295, g: 0.88235295, b: 0.88235295, a: 1} - _node_2076: {r: 0.5, g: 0.5, b: 0.5, a: 1}