%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: layer_ER_Dirt_Grass1ER_Dirt_Grass1 NM(4.000,4.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000 m_DiffuseTexture: {fileID: 2800000, guid: 1551c0aa1def73c4f836024c34ca6ef1, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: c8d2b2ee3beb86544b6d87023de76998, type: 3} m_MaskMapTexture: {fileID: 0} m_TileSize: {x: 4, y: 4} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 1 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}