using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class IconBase : MonoBehaviour { public IconType iconType; public Text text_IconName; public Image image_Icon; //设置显示名称和物体名称一致 public void SetName(string nameStr) { text_IconName.text = nameStr; this.transform.name = nameStr; } public void SetSprite(Sprite sprite) { image_Icon.sprite = sprite; } public virtual void SetUpdateIconMsg(object msg,string msgType = "") { } }