using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 数据库操作测试 /// public class DBTest : MonoBehaviour { // Start is called before the first frame update void Start() { DBManager.Instance.InitDBManager(Application.streamingAssetsPath + "/Config/VirtualRepairSql.db"); DBManager.Instance.CreatTable("LearnRecordTable", new string[] { "Key","RecordData"},new string[] { "TEXT", "BLOB" }); } }