fix: 突发情况图标还原 + InitCarIcon回退SetInitMsg + TerrainChange使用原始地形名
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2960362530664835757
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CanvasRenderer:
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@ -4119,12 +4121,12 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 12
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m_RootOrder: 11
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 88, y: -316}
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m_SizeDelta: {x: 200, y: 30}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 104.98, y: 278.41}
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m_SizeDelta: {x: 171.96582, y: 53.168137}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &987541003682912588
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CanvasRenderer:
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@ -4157,14 +4159,14 @@ MonoBehaviour:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 20
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 1
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m_MaxSize: 40
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m_BestFit: 1
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m_MinSize: 18
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m_MaxSize: 26
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_AlignByGeometry: 1
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 1
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u88C5\u5907\u6E05\u5355"
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--- !u!1 &3342922790678737398
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@ -4309,7 +4311,7 @@ RectTransform:
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m_Children:
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- {fileID: 7628334007679538717}
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 32
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m_RootOrder: 30
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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@ -4530,14 +4532,12 @@ RectTransform:
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- {fileID: 9204594174391494509}
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- {fileID: 2960362529124685579}
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- {fileID: 5536881968226306111}
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- {fileID: 2960362530237923609}
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- {fileID: 8418471921468022311}
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- {fileID: 3187071859783398869}
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- {fileID: 1446201924388050494}
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- {fileID: 4483936144705967525}
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- {fileID: 3355294563430086954}
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- {fileID: 1702636095527033757}
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- {fileID: 2960362530664835758}
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- {fileID: 7482717167725771398}
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- {fileID: 2960362529532188654}
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- {fileID: 2960362530552807597}
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@ -4901,7 +4901,7 @@ RectTransform:
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- {fileID: 7222434482656470998}
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- {fileID: 8198789618806091315}
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 26
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m_RootOrder: 24
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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@ -5113,7 +5113,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 16
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m_RootOrder: 15
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -5395,7 +5395,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 25
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m_RootOrder: 23
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -5552,7 +5552,7 @@ RectTransform:
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- {fileID: 5976890439484067769}
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- {fileID: 1649262922185915369}
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 31
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m_RootOrder: 29
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -5688,12 +5688,12 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 15
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m_RootOrder: 14
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 88, y: -95}
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m_SizeDelta: {x: 200, y: 30}
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m_AnchoredPosition: {x: 104.98, y: -51.5}
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m_SizeDelta: {x: 171.96448, y: 57.441032}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &481778499911391798
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CanvasRenderer:
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@ -5726,14 +5726,14 @@ MonoBehaviour:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 20
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 1
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m_MaxSize: 40
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m_BestFit: 1
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m_MinSize: 18
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m_MaxSize: 26
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_AlignByGeometry: 1
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 1
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u9644\u5C5E\u4EBA\u5458"
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--- !u!1 &5491854209663156093
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@ -6263,7 +6263,7 @@ RectTransform:
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m_Children:
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- {fileID: 6301676137386981043}
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 23
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m_RootOrder: 21
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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@ -6655,7 +6655,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 19
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m_RootOrder: 17
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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@ -6810,7 +6810,7 @@ RectTransform:
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- {fileID: 8302928745935361540}
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- {fileID: 3391482199799977988}
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 14
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m_RootOrder: 13
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -8163,7 +8163,7 @@ RectTransform:
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- {fileID: 2283375224977561922}
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- {fileID: 9190099286771187439}
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m_Father: {fileID: 9121104646511807031}
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m_RootOrder: 24
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m_RootOrder: 22
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -8380,7 +8380,7 @@ PrefabInstance:
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- target: {fileID: 8402700413845883541, guid: 6556e9ad8aca9054b88aa3666ade8a10,
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type: 3}
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propertyPath: m_RootOrder
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value: 21
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value: 19
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objectReference: {fileID: 0}
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- target: {fileID: 8402700413845883541, guid: 6556e9ad8aca9054b88aa3666ade8a10,
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type: 3}
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|
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@ -195,15 +195,12 @@ public class Subject1EditorCtrl : SubjectEditorBase
|
||||
|
||||
private void InitCarIcon()
|
||||
{
|
||||
// 先清除之前的装备图标 避免残留
|
||||
equipContent.RemoveAll();
|
||||
// 重新创建所有装备图标
|
||||
List<string> carNames = new List<string>();
|
||||
Dictionary<string, EquipIconData> selectCars = new Dictionary<string, EquipIconData>();
|
||||
for (int i = 0; i < recordClass.usedEquips.Count; i++)
|
||||
{
|
||||
carNames.Add(recordClass.usedEquips[i].name);
|
||||
selectCars[recordClass.usedEquips[i].name] = recordClass.usedEquips[i];
|
||||
}
|
||||
equipContent.CreatChildren(carNames.ToArray(), EquipIconCreatOver);
|
||||
equipContent.SetInitMsg(selectCars);
|
||||
}
|
||||
|
||||
//关闭界面时初始化界面
|
||||
|
||||
@ -12,11 +12,10 @@ public class SubjectEditorBase : BasePanel
|
||||
public Image image_Map;
|
||||
public Button button_Save;
|
||||
public Button button_finish;
|
||||
|
||||
public InputField input_TaskIntr;
|
||||
public InputField input_FileIntr;
|
||||
|
||||
private string subNameKey;
|
||||
private string[] terrainOriginalNames; // 保存原始地形名称 用于加载地图资源
|
||||
|
||||
public SubjectEditorBase(string panelName) : base(new UIType(panelName))
|
||||
{
|
||||
@ -33,6 +32,7 @@ public class SubjectEditorBase : BasePanel
|
||||
input_FileIntr = ActivePanel.Find("InputField_renwujianjie (1)").GetComponent<InputField>();
|
||||
|
||||
string[] terrainNames = DBManager.Instance.GetABNames(ABType.地形);
|
||||
terrainOriginalNames = terrainNames; // 保存原始名称
|
||||
dropdown_Terrain.options.Clear();
|
||||
for (int i = 0; i < terrainNames.Length; i++)
|
||||
{
|
||||
@ -87,7 +87,10 @@ public class SubjectEditorBase : BasePanel
|
||||
|
||||
async void TerrainChange(int terrainIndex)
|
||||
{
|
||||
Sprite sprite = await OutSpriteLoader.LoadSprite(StreamingAssetsManager.GetPath($"{dropdown_Terrain.options[terrainIndex].text}_Map"));
|
||||
string terrainName = (terrainOriginalNames != null && terrainIndex < terrainOriginalNames.Length)
|
||||
? terrainOriginalNames[terrainIndex]
|
||||
: dropdown_Terrain.options[terrainIndex].text;
|
||||
Sprite sprite = await OutSpriteLoader.LoadSprite(StreamingAssetsManager.GetPath($"{terrainName}_Map"));
|
||||
ShowTerrainMap(sprite);
|
||||
}
|
||||
|
||||
|
||||
@ -31,7 +31,7 @@ public class EditorContentCtrl : MonoBehaviour
|
||||
for (int i = 0; i < carsName.Length; i++)
|
||||
{
|
||||
IconBase icon = GetIcon(carsName[i]);
|
||||
if (unified != null)
|
||||
if (unified != null && !buildInSprite)
|
||||
icon.SetSprite(unified);
|
||||
else if (needSprite && !buildInSprite)
|
||||
{
|
||||
@ -53,7 +53,7 @@ public class EditorContentCtrl : MonoBehaviour
|
||||
{
|
||||
IconBase iconBase = GetIcon(childName);
|
||||
Sprite unified = GetUnifiedSprite();
|
||||
if (unified != null)
|
||||
if (unified != null && !buildInSprite)
|
||||
{
|
||||
iconBase.SetSprite(unified);
|
||||
}
|
||||
|
||||
@ -14,6 +14,7 @@
|
||||
- [2026-08-03 11:58:13] LocalizationManager was forcing verticalOverflow=Overflow on all Text components when applying fonts, overriding prefab's Truncate setting. Removed all 3 forced verticalOverflow assignments (in Localize(Text), Localize(Dropdown), Localize(InputField)). Must preserve prefab's original verticalOverflow setting. **Why:** user set Truncate on Image_person2 prefab Text but runtime showed Overflow because LocalizationManager overwrote it during font application.
|
||||
- [2026-08-03 17:15:04] PromptTextCtrl now has SetPromptLocalized(key, color, time, args) for real-time translation during the 3-second display window. Existing SetPrompt(msg, ...) calls with pre-translated strings do NOT update on language switch. Must use SetPromptLocalized when the prompt should re-translate while still visible. **Why:** user reported planning prompt not translating during 3s window. **How to apply:** replace SetPrompt(LocalizationManager.Get("key"), color, time) with SetPromptLocalized("key", color, time). For format strings: SetPromptLocalized("存在未规划的车辆{0}!", color, time, carName).
|
||||
- [2026-08-04 11:12:54] When editing scenario files (想定文件), InitCarIcon() must RemoveAll() then CreatChildren() to rebuild equipment icons from scratch — NOT SetInitMsg() which only updates existing icons. Panel is reused across sessions so stale icons from previous edits cause UI mismatch. **Why:** user reported equipment list UI different when editing saved scenario vs creating new one.
|
||||
- [2026-08-04 14:31:17] TerrainChange must use ORIGINAL terrain names (from DB) not translated dropdown text to find _Map resources in SAMap. OnLanguageChanged replaces dropdown text with translations but TerrainChange needs original name. SubjectEditorBase now stores terrainOriginalNames[] array. Also InitCarIcon must NOT call CreatChildren with EquipIconCreatOver callback — that creates infinite recursion (EquipIconCreatOver calls InitCarIcon). Use SetInitMsg instead.
|
||||
|
||||
### Project
|
||||
- [2026-07-23 10:59:21] User is building a multi-language localization system (Chinese/English/French/Russian) for a Unity 2019.4 military equipment repair simulation training app. Translations are stored in `Assets/StreamingAssets/Localization.xml` (external XML, ~470 entries). Code fallback in `LocalizationManager.cs`. Key patterns: `SetFormatted()` for format strings, `InjectOperateMsgLocalized()` for operation records, `IconBase.SetName()` wraps `LocalizationManager.Get()`, `PromptWindowInitData` has key+args constructor for real-time translation of popups.
|
||||
|
||||
Loading…
Reference in New Issue
Block a user