1025 lines
199 KiB
Plaintext
1025 lines
199 KiB
Plaintext
閫傜敤浜?.NET Framework MSBuild 鐗堟湰 17.14.23+b0019275e
|
||
|
||
MetaCoreHeaderTool.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreHeaderTool.exe
|
||
MetaCoreFoundation.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreFoundation.lib
|
||
MetaCorePlatform.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCorePlatform.lib
|
||
MetaCoreScene.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreScene.lib
|
||
MetaCoreRender.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreRender.lib
|
||
MetaCoreRuntimeData.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreRuntimeData.lib
|
||
MetaCoreBuiltinCoreServicesModule.cpp
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinCoreServicesModule.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinCoreServicesModule.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinCoreServicesModule.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1084,73): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1084,55): error C2530: 鈥渕eshRenderer鈥? 蹇呴』鍒濆鍖栧紩鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1168,9): error C2678: 浜岃繘鍒垛€?鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渃onst MetaCore::MetaCoreGameObject鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1168,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, const MetaCore::MetaCoreGameObject)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,101): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,101):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,113): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,10):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1202,19): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1202,19):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1202,31): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,91): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,91):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,103): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,10):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1238,24): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1238,24):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1238,36): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,90): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,90):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,102): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,10):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1274,23): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1274,23):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1274,35): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1301,73): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1301,73):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1301,85): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1310,25): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1310,25):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1310,37): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1334,9): error C2678: 浜岃繘鍒垛€?鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渃onst MetaCore::MetaCoreGameObject鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1334,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, const MetaCore::MetaCoreGameObject)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,91): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,91):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,103): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(73,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,10):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?glm::vec3)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1363,21): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1363,21):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1363,33): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,91): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,91):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,103): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,10):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1399,25): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1399,25):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1399,37): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1424,9): error C2678: 浜岃繘鍒垛€?鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渃onst MetaCore::MetaCoreGameObject鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1424,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, const MetaCore::MetaCoreGameObject)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1755,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1755,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1755,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1755,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1755,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1756,102): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1756,102):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1756,114): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1756,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(73,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1756,10):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?glm::vec3)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1765,25): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1765,25):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1765,37): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1792,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
|
||
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1792,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1792,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1792,36):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1792,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1793,77): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1793,77):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1793,89): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1802,23): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1802,23):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1802,35): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1934,29): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,5): error C2440: 鈥渞eturn鈥? 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,5):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,5):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,21):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,21):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,5):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,21):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,21):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1936,5):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject *)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1994,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1994,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1995,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1999,34): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2004,33): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2000,38): error C2672: 鈥渟td::find_if鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\algorithm(373,19):
|
||
鍙兘鏄€淿FwdIt std::find_if(_ExPo &&,_FwdIt,_FwdIt,_Pr) noexcept鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2000,38):
|
||
鈥淿FwdIt std::find_if(_ExPo &&,_FwdIt,_FwdIt,_Pr) noexcept鈥? 搴旇緭鍏?4 涓弬鏁帮紝鍗存彁渚涗簡 2 涓?
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\xutility(6299,31):
|
||
鎴? 鈥淿InIt std::find_if(_InIt,const _InIt,_Pr)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2000,38):
|
||
鈥淿InIt std::find_if(_InIt,const _InIt,_Pr)鈥? 搴旇緭鍏?3 涓弬鏁帮紝鍗存彁渚涗簡 2 涓?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2007,9): error C3536: 鈥減refabObjectIterator鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2013,74): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2013,77): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渰鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2017,73): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2020,73): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2023,73): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2026,73): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2030,73): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2030,76): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渰鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2034,72): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2037,72): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2041,80): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2041,83): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渰鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2045,79): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2048,79): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2053,76): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2071,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2071,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2072,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2076,76): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2077,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴? 鈥渂ool operator ==(const GUID &,const GUID &)鈥?
|
||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
|
||
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"y == x"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2077,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2082,44): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2082,44):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2082,56): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(2082,56): error C1003: 閿欒璁℃暟瓒呰繃 100锛涙鍦ㄥ仠姝㈢紪璇?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
MetaCoreBuiltinEditorModule.cpp
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(439,9): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(439,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(444,56): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(444,56):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(444,70): error C2039: "Name": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1325,29): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5): error C2440: 鈥渞eturn鈥? 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject *)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,85): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(710,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,13):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,97): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(710,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,13):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,82): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(710,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,13):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1414,70): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1414,116): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1445,53): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1466,94): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1494,80): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1514,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1514,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1515,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1519,76): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1520,9): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1520,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1526,73): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1526,73):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1526,87): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,66): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,66):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,80): error C2039: "Camera": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,27): error C2672: 鈥淢etaCore::MetaCoreGameObject::AddComponent鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(60,8):
|
||
鍙兘鏄€淭 &MetaCore::MetaCoreGameObject::AddComponent(Args &&...)鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,65): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,65):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,79): error C2039: "Light": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,27): error C2672: 鈥淢etaCore::MetaCoreGameObject::AddComponent鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(60,8):
|
||
鍙兘鏄€淭 &MetaCore::MetaCoreGameObject::AddComponent(Args &&...)鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,72): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,72):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,86): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,27): error C2672: 鈥淢etaCore::MetaCoreGameObject::AddComponent鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(60,8):
|
||
鍙兘鏄€淭 &MetaCore::MetaCoreGameObject::AddComponent(Args &&...)鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1559,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1559,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1560,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1564,76): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1565,9): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1565,9):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1571,82): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1571,82):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1571,96): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1575,94): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1575,94):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1575,108): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1579,79): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1579,79):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1579,93): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1702,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1702,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1703,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1707,34): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1712,33): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1708,38): error C2672: 鈥渟td::find_if鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\algorithm(373,19):
|
||
鍙兘鏄€淿FwdIt std::find_if(_ExPo &&,_FwdIt,_FwdIt,_Pr) noexcept鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1708,38):
|
||
鈥淿FwdIt std::find_if(_ExPo &&,_FwdIt,_FwdIt,_Pr) noexcept鈥? 搴旇緭鍏?4 涓弬鏁帮紝鍗存彁渚涗簡 2 涓?
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\xutility(6299,31):
|
||
鎴? 鈥淿InIt std::find_if(_InIt,const _InIt,_Pr)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1708,38):
|
||
鈥淿InIt std::find_if(_InIt,const _InIt,_Pr)鈥? 搴旇緭鍏?3 涓弬鏁帮紝鍗存彁渚涗簡 2 涓?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1715,9): error C3536: 鈥減refabObjectIterator鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,39): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?int)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1723,30): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1727,30): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1731,30): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1786,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1787,22): error C2039: "Camera": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1787,86): error C2039: "Camera": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1788,22): error C2039: "Light": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1788,84): error C2039: "Light": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1789,22): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1789,98): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,10): error C2664: 鈥渂ool MetaCore::`anonymous-namespace'::MetaCoreWritePrefabDocumentForInstance(MetaCore::MetaCoreEditorContext &,const MetaCore::MetaCoreGameObject &,const MetaCore::MetaCorePrefabDocument &)鈥? 鏃犳硶灏嗗弬鏁?3 浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCorePrefabDocument &鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCorePrefabDocument鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
鈥淢etaCore::MetaCorePrefabDocument::MetaCorePrefabDocument鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorAssetTypes.h(93,1):
|
||
鍙兘鏄€淢etaCore::MetaCorePrefabDocument::MetaCorePrefabDocument(MetaCore::MetaCorePrefabDocument &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
鈥淢etaCore::MetaCorePrefabDocument::MetaCorePrefabDocument(MetaCore::MetaCorePrefabDocument &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCorePrefabDocument &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCorePrefabDocument鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorAssetTypes.h(93,1):
|
||
鎴? 鈥淢etaCore::MetaCorePrefabDocument::MetaCorePrefabDocument(const MetaCore::MetaCorePrefabDocument &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
鈥淢etaCore::MetaCorePrefabDocument::MetaCorePrefabDocument(const MetaCore::MetaCorePrefabDocument &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCorePrefabDocument &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCorePrefabDocument鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,80):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?int)鈥濇椂
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1647,20):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreWritePrefabDocumentForInstance鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,10):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, MetaCore::MetaCoreGameObject, int)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2025,64): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2024,20): error C2737: 鈥渟ourceModelAsset鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2045,17): error C3536: 鈥渟ourceModelAsset鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2102,87): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2102,24): error C2737: 鈥渟ourceAsset鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2103,101): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2103,24): error C2737: 鈥渟ameSourceModelObjects鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2104,99): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2104,24): error C2737: 鈥渟ameSourceNodeObjects鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2105,17): error C3536: 鈥渟ourceAsset鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2111,76): error C3536: 鈥渟ameSourceModelObjects鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2112,76): error C3536: 鈥渟ameSourceNodeObjects鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2115,61): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2118,61): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2121,30): error C2664: 鈥渧oid MetaCore::MetaCoreEditorContext::SetSelection(const std::vector<size_t,std::allocator<size_t>> &,MetaCore::MetaCoreId)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥渃onst std::vector<size_t,std::allocator<size_t>> &鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2121,44):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥渃onst std::vector<size_t,std::allocator<size_t>>鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2121,44):
|
||
class鈥渟td::vector<size_t,std::allocator<size_t>>鈥濈殑鏋勯€犲嚱鏁板0鏄庝负鈥渆xplicit鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(131,10):
|
||
鍙傝鈥淢etaCore::MetaCoreEditorContext::SetSelection鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2121,30):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?int)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2124,30): error C2664: 鈥渧oid MetaCore::MetaCoreEditorContext::SetSelection(const std::vector<size_t,std::allocator<size_t>> &,MetaCore::MetaCoreId)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥渃onst std::vector<size_t,std::allocator<size_t>> &鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2124,44):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥渃onst std::vector<size_t,std::allocator<size_t>>鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2124,44):
|
||
class鈥渟td::vector<size_t,std::allocator<size_t>>鈥濈殑鏋勯€犲嚱鏁板0鏄庝负鈥渆xplicit鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(131,10):
|
||
鍙傝鈥淢etaCore::MetaCoreEditorContext::SetSelection鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2124,30):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?int)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2410,36): error C3535: 鏃犳硶鎺ㄥ鈥渃onst auto *鈥濈殑绫诲瀷(渚濇嵁鈥淢etaCore::MetaCoreGameObject鈥? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2410,36): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject鈥濊浆鎹负鈥渃onst int *鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(2410,36):
|
||
娌℃湁鍙敤浜庢墽琛岃杞崲鐨勭敤鎴峰畾涔夌殑杞崲杩愮畻绗︼紝鎴栬€呮棤娉曡皟鐢ㄨ杩愮畻绗?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,47): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,47):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,47):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,49):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,49):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,47):
|
||
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,49):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,49):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3684,47):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3688,13): error C2678: 浜岃繘鍒垛€?鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渃onst MetaCore::MetaCoreGameObject鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鍙兘鏄€淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(MetaCore::MetaCoreGameObject &&)鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
|
||
鎴? 鈥淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(const MetaCore::MetaCoreGameObject &)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3688,13):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, const MetaCore::MetaCoreGameObject)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3689,17): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3689,17):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3690,81): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3714,17): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3714,17):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3714,68): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3714,68):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3714,82): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3711,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTransformInspectorDrawer::DrawVec3Control鈥? 鍑芥暟涓嶆帴鍙?6 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3748,10):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTransformInspectorDrawer::DrawVec3Control鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3711,13):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const char [7], glm::vec3, const char [9], float, float, MetaCore::MetaCoreEditorContext)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3723,17): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3723,17):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3723,68): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3723,68):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3723,82): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3720,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTransformInspectorDrawer::DrawVec3Control鈥? 鍑芥暟涓嶆帴鍙?6 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3748,10):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTransformInspectorDrawer::DrawVec3Control鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3720,13):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const char [7], glm::vec3, const char [9], float, float, MetaCore::MetaCoreEditorContext)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3732,17): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
|
||
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
|
||
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3732,17):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3732,68): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3732,68):
|
||
鏄惁鏀圭敤鈥?鈥?
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3732,82): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3729,13): error C2664: 鈥渧oid MetaCore::`anonymous-namespace'::MetaCoreTransformInspectorDrawer::DrawVec3Control(const std::string &,glm::vec3 &,const std::optional<glm::vec3> &,std::string_view,float,float,MetaCore::MetaCoreEditorContext &,bool)鈥? 鏃犳硶灏嗗弬鏁?3 浠庘€渃onst char [6]鈥濊浆鎹负鈥渃onst std::optional<glm::vec3> &鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3733,17):
|
||
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst char [6]鈥濊浆鎹负鈥渃onst std::optional<glm::vec3>鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3733,17):
|
||
鈥渟td::optional<glm::vec3>::optional鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\optional(226,5):
|
||
鍙兘鏄€渟td::optional<glm::vec3>::optional(std::nullopt_t) noexcept鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3733,17):
|
||
鈥渟td::optional<glm::vec3>::optional(std::nullopt_t) noexcept鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst char [6]鈥濊浆鎹负鈥渟td::nullopt_t鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3733,17):
|
||
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\optional(269,5):
|
||
鎴? 鈥渟td::optional<glm::vec3>::optional(std::optional<_Ty2> &&) noexcept(<expr>)鈥?
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\optional(261,5):
|
||
鎴? 鈥渟td::optional<glm::vec3>::optional(const std::optional<_Ty2> &) noexcept(<expr>)鈥?
|
||
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\optional(246,5):
|
||
鎴? 鈥渟td::optional<glm::vec3>::optional(_Ty2 &&) noexcept(<expr>)鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3733,17):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const char [6])鈥濇椂
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3748,10):
|
||
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTransformInspectorDrawer::DrawVec3Control鈥濈殑澹版槑
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3729,13):
|
||
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const char [7], glm::vec3, const char [6], float, float, MetaCore::MetaCoreEditorContext, bool)鈥濇椂
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3956,90): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(3956,90): error C1003: 閿欒璁℃暟瓒呰繃 100锛涙鍦ㄥ仠姝㈢紪璇?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
EditorGeneratedReflection.cpp
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€淕enerated/Editor/EditorGeneratedReflection.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
|
||
(缂栬瘧婧愭枃浠垛€淕enerated/Editor/EditorGeneratedReflection.cpp鈥?
|
||
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
|
||
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
|
||
|
||
姝e湪鐢熸垚浠g爜...
|
||
MetaCorePlayer.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCorePlayer.exe
|
||
MetaCoreRuntimeConfigTool.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreRuntimeConfigTool.exe
|
||
MetaCoreTcpSenderTool.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreTcpSenderTool.exe
|