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common_defines.glsl
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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common_getters.glsl
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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common_graphics.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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common_math.glsl
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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common_shading.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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inline_vignette.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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post_process_getters.vs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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post_process_inputs.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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post_process_inputs.vs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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post_process_main.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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post_process_main.vs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_ambient_occlusion.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_brdf.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_depth_main.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_fog.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_getters.cs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_getters.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_getters.vs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_instancing.glsl
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_light_directional.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_light_indirect.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_light_punctual.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_light_reflections.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_lighting.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_main.cs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_main.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_main.vs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_material_inputs.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_material_inputs.vs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_material.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_lit_custom.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_lit.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_model_cloth.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_model_standard.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_model_subsurface.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_parameters.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_reflections.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shading_unlit.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shadowing.fs
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_shadowing.glsl
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_types.glsl
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |
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surface_varyings.glsl
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feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces
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2026-05-16 21:07:53 +08:00 |