MetaCore/Source/MetaCoreScene/Public/MetaCoreScene
2026-05-18 14:03:53 +08:00
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MetaCoreComponents.h refactor: 迁移GameObject到EnTT ECS架构并修复编译错误 2026-05-12 15:29:16 +08:00
MetaCoreGameObject.h refactor: 迁移GameObject到EnTT ECS架构并修复编译错误 2026-05-12 15:29:16 +08:00
MetaCoreScene.h refactor: 迁移GameObject到EnTT ECS架构并修复编译错误 2026-05-12 15:29:16 +08:00
MetaCoreSceneDocument.h refactor: 迁移GameObject到EnTT ECS架构并修复编译错误 2026-05-12 15:29:16 +08:00
MetaCoreScenePackage.h Build runtime data workflow and localize design docs 2026-03-28 09:44:06 +08:00
MetaCoreSceneSerializer.h feat: 引入 AssetRegistry 并修复 PPM 与 Gltf 导入的编译及 UAF 闪退崩溃,通过全部冒烟测试 2026-05-18 14:03:53 +08:00
MetaCoreTransformUtils.h feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00