MetaCore/MetaPlayer/main.cpp

32 lines
1.2 KiB
C++

#include "MetaPlayer/PlayerApplication.h"
#include <cstdlib>
#include <iostream>
#include <filesystem>
int main(int argc, char** argv) {
std::cerr << "[MetaCore][Trace] MetaPlayer main: begin\n";
std::filesystem::path scene_file = "D:/MetaCore/SandboxProject/Scenes/Main.mcscene.json";
if (argc > 1) {
scene_file = argv[1];
}
std::cerr << "[MetaCore][Trace] MetaPlayer main: before app construction\n";
metacore::player::PlayerApplication app;
std::cerr << "[MetaCore][Trace] MetaPlayer main: before initialize\n";
if (!app.initialize(scene_file)) {
std::cerr << "[MetaCore][Trace] MetaPlayer main: initialize failed\n";
return 1;
}
std::cerr << "[MetaCore][Trace] MetaPlayer main: before run\n";
const int code = app.run();
std::cerr << "[MetaCore][Trace] MetaPlayer main: after run\n";
const char* skip_shutdown = std::getenv("METACORE_SKIP_APP_SHUTDOWN");
if (!(skip_shutdown != nullptr && std::string(skip_shutdown) == "1")) {
std::cerr << "[MetaCore][Trace] MetaPlayer main: before shutdown\n";
app.shutdown();
std::cerr << "[MetaCore][Trace] MetaPlayer main: after shutdown\n";
}
return code;
}