MetaCore/build_filament/shaders/minified
2026-05-16 21:07:53 +08:00
..
common_defines.glsl feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
common_getters.glsl feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
common_graphics.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
common_math.glsl feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
common_shading.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
inline_vignette.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
post_process_getters.vs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
post_process_inputs.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
post_process_inputs.vs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
post_process_main.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
post_process_main.vs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_ambient_occlusion.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_brdf.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_depth_main.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_fog.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_getters.cs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_getters.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_getters.vs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_instancing.glsl feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_light_directional.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_light_indirect.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_light_punctual.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_light_reflections.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_lighting.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_main.cs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_main.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_main.vs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_material_inputs.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_material_inputs.vs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_material.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_lit_custom.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_lit.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_model_cloth.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_model_standard.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_model_subsurface.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_parameters.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_reflections.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shading_unlit.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shadowing.fs feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_shadowing.glsl feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_types.glsl feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
surface_varyings.glsl feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00