MetaCore/build_out_final.txt

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閫傜敤浜?.NET Framework MSBuild 鐗堟湰 17.14.23+b0019275e
MetaCoreHeaderTool.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreHeaderTool.exe
MetaCoreFoundation.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreFoundation.lib
MetaCorePlatform.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCorePlatform.lib
MetaCoreScene.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreScene.lib
MetaCoreRender.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreRender.lib
MetaCoreRuntimeData.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreRuntimeData.lib
MetaCoreBuiltinCoreServicesModule.cpp
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinCoreServicesModule.cpp鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinCoreServicesModule.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinCoreServicesModule.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(161,74): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(162,1): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(162,1): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(706,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,45): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,45):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,45):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,82):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,82):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,45):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,82):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,82):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1057,45):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1084,73): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1084,55): error C2530: 鈥渕eshRenderer鈥? 蹇呴』鍒濆鍖栧紩鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,45):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1165,43):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1168,9): error C2678: 浜岃繘鍒垛€?鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渃onst MetaCore::MetaCoreGameObject鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1168,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, const MetaCore::MetaCoreGameObject)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,36):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1192,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,101): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,101):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,113): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1193,10):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1202,19): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1202,19):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1202,31): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1206,56): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1207,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1206,5): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1206,5):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [30])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1207,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,36):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1228,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,91): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,91):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,103): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1229,10):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1238,24): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1238,24):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1238,36): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1242,56): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1243,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1242,5): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1242,5):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [30])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1243,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,36):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1264,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,90): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,90):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,102): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1265,10):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1274,23): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1274,23):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1274,35): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1278,56): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1279,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1278,5): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1278,5):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [30])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1279,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,36):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1300,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1301,73): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1301,73):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1301,85): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1308,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1310,25): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1310,25):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1310,37): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1314,56): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1315,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1314,5): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1314,5):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [31])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1315,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,45):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1331,43):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1334,9): error C2678: 浜岃繘鍒垛€?鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渃onst MetaCore::MetaCoreGameObject鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1334,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, const MetaCore::MetaCoreGameObject)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,36):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1353,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,91): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,91):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,103): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(73,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1354,10):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?glm::vec3)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1363,21): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1363,21):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1363,33): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1367,56): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1368,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1367,5): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1367,5):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [30])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1368,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,9): error C2678: 浜岃繘鍒垛€?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(197,15):
鎴? 鈥渂ool operator !=(const GUID &,const GUID &)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared\guiddef.h(192,15):
鎴?"bool operator ==(const GUID &,const GUID &)" [缁煎悎琛ㄨ揪寮?"!(y == x)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,36): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,36):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1389,48): error C2232: 鈥?>MetaCore::MetaCoreGameObject::HasComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,91): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,91):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,103): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,10): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(69,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqual鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1390,10):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?float)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1399,25): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1399,25):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1399,37): error C2232: 鈥?>MetaCore::MetaCoreGameObject::GetComponent鈥? 宸︽搷浣滄暟鏈夆€渃lass鈥濈被鍨嬶紝浣跨敤鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1403,56): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1404,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1403,5): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1403,5):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [30])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1404,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
鍘熷洜濡備笅: 鏃犳硶浠庘€渘ullptr鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,45):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1421,43):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1424,9): error C2678: 浜岃繘鍒垛€?鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渃onst MetaCore::MetaCoreGameObject鈥濈被鍨嬬殑宸︽搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject &MetaCore::MetaCoreGameObject::operator =(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1424,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, const MetaCore::MetaCoreGameObject)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1435,60): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1436,9): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渃onst鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1435,9): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1435,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [31])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1436,9): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渃onst鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1450,64): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1451,13): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渃onst鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1450,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1450,13):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [31])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1451,13): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渃onst鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1509,64): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1510,13): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥淢etaCoreApplyValueToSelectedObjects鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1509,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1509,13):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [31])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1510,13): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥淢etaCoreApplyValueToSelectedObjects鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1519,64): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1520,13): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥淢etaCoreApplyValueToSelectedObjects鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1519,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥? 鍑芥暟涓嶆帴鍙?2 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(48,6):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTrackComponentInspectorEdit鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1519,13):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreEditorContext, const char [31])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1520,13): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥淢etaCoreApplyValueToSelectedObjects鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1532,64): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1533,13): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥淢etaCoreForEachSelectedGameObject鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinCoreServicesModule.cpp(1533,13): error C1003: 閿欒璁℃暟瓒呰繃 100锛涙鍦ㄥ仠姝㈢紪璇?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
MetaCoreBuiltinEditorModule.cpp
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreBuiltinEditorModule.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,43): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,80):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,80):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,43):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,80):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,80):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(438,43):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(439,9): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(439,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(444,56): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(444,56):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(444,70): error C2039: "Name": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(490,75): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(491,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(491,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(529,99): error C3872: 鈥?xe11e鈥? 姝ゅ瓧绗︿笉鍏佽鍦ㄦ爣璇嗙涓娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(529,99): error C3872: 鈥?x2033鈥? 姝ゅ瓧绗︿笉鍏佽鍦ㄦ爣璇嗙涓娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(529,99): error C3872: 鈥?xe74d鈥? 姝ゅ瓧绗︿笉鍏佽鍦ㄦ爣璇嗙涓娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(529,144): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(529,43): error C3688: 鏂囨湰鍚庣紑鈥滃鎻掑煕閺侫sset鈥濇棤鏁堬紱鏈壘鍒版枃鏂囨湰杩愮畻绗︽垨鏂囨湰杩愮畻绗︽ā鏉库€渙perator """"瀹告彃鍩涢弬Asset鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(529,99): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥滈弫鐗堝祦鎼存挸鑻熼崥灞绢劄濡€崇€锋0鍕潔鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(551,76): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(552,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(552,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(584,76): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(585,9): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渞eturn鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(585,9): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渞eturn鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(589,79): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(590,9): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渞eturn鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(590,9): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渞eturn鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(598,76): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(599,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(599,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1325,29): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5): error C2440: 鈥渞eturn鈥? 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst MetaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,21):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1327,5):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,85): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(710,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1331,13):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,97): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(710,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1332,13):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,82): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,13): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(710,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreNearlyEqualVec3鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1333,13):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1372,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1414,70): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1414,116): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1445,53): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,45): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,45):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,45):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,82):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,82):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,45):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,82):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,82):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1460,45):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1466,94): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1487,63): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1488,9): error C2144: 璇硶閿欒:鈥渂ool鈥濈殑鍓嶉潰搴旀湁鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1487,39): error C2660: 鈥淢etaCore::MetaCoreEditorContext::ExecuteSnapshotCommand鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(154,10):
鍙傝鈥淢etaCore::MetaCoreEditorContext::ExecuteSnapshotCommand鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1487,39):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const char [25])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1488,9): error C2144: 璇硶閿欒:鈥渂ool鈥濈殑鍓嶉潰搴旀湁鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1494,80): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1497,6): error C2059: 璇硶閿欒:鈥?鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1499,5): error C2059: 璇硶閿欒:鈥渋f鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1499,18): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渰鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1499,18): error C2447: 鈥渰鈥? 缂哄皯鍑芥暟鏍囬(鏄惁鏄€佸紡鐨勫舰寮忚〃?) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1502,5): error C2059: 璇硶閿欒:鈥渞eturn鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,39): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,76):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,76):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,76):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,76):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1509,39):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1514,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1514,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1515,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1519,76): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1520,9): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1520,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1526,73): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1526,73):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1526,87): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,66): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,66):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,80): error C2039: "Camera": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1530,27): error C2672: 鈥淢etaCore::MetaCoreGameObject::AddComponent鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(60,8):
鍙兘鏄€淭 &MetaCore::MetaCoreGameObject::AddComponent(Args &&...)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,65): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,65):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,79): error C2039: "Light": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1534,27): error C2672: 鈥淢etaCore::MetaCoreGameObject::AddComponent鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(60,8):
鍙兘鏄€淭 &MetaCore::MetaCoreGameObject::AddComponent(Args &&...)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,72): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,72):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,86): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1538,27): error C2672: 鈥淢etaCore::MetaCoreGameObject::AddComponent鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(60,8):
鍙兘鏄€淭 &MetaCore::MetaCoreGameObject::AddComponent(Args &&...)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,39): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,76):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,76):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,76):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,76):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1554,39):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1559,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1559,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1560,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1564,76): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1565,9): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1565,9):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1571,82): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1571,82):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1571,96): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1575,94): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1575,94):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1575,108): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1579,79): error C2819: 鈥淢etaCore::MetaCoreGameObject鈥濈被鍨嬫病鏈夐噸杞芥垚鍛樷€渙perator ->鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1579,79):
鏄惁鏀圭敤鈥?鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1579,93): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,39): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,76):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,76):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,39):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,76):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,76):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1697,39):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1702,86): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1702,16): error C2737: 鈥減refabDocument鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1703,10): error C3536: 鈥減refabDocument鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1707,34): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1712,33): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1708,38): error C2672: 鈥渟td::find_if鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\algorithm(373,19):
鍙兘鏄€淿FwdIt std::find_if(_ExPo &&,_FwdIt,_FwdIt,_Pr) noexcept鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1708,38):
鈥淿FwdIt std::find_if(_ExPo &&,_FwdIt,_FwdIt,_Pr) noexcept鈥? 搴旇緭鍏?4 涓弬鏁帮紝鍗存彁渚涗簡 2 涓?
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\xutility(6299,31):
鎴? 鈥淿InIt std::find_if(_InIt,const _InIt,_Pr)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1708,38):
鈥淿InIt std::find_if(_InIt,const _InIt,_Pr)鈥? 搴旇緭鍏?3 涓弬鏁帮紝鍗存彁渚涗簡 2 涓?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1715,9): error C3536: 鈥減refabObjectIterator鈥? 鍒濆鍖栦箣鍓嶆棤娉曚娇鐢?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,39): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
鍘熷洜濡備笅: 鏃犳硶浠庘€渋nt鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,40):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1719,37):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?int)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1723,30): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1727,30): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1731,30): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1786,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1787,22): error C2039: "Camera": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1787,115): error C2039: "Camera": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1788,22): error C2039: "Light": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1788,113): error C2039: "Light": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1789,22): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1789,127): error C2039: "MeshRenderer": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,64): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreBuiltinEditorModule.cpp(1791,64): error C1003: 閿欒璁℃暟瓒呰繃 100锛涙鍦ㄥ仠姝㈢紪璇?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
MetaCoreEditorApp.cpp
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorApp.cpp鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorApp.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorApp.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorApp.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(139,53): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(140,9): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥渄rawList鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(140,9): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥渄rawList鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(143,13): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(656,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(731,73): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(732,5): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥淓ditorContext_鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(732,5): error C2146: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄦ爣璇嗙鈥淓ditorContext_鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(732,73): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(733,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(733,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渋f鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(737,13): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(746,78): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(747,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(747,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,55): error C2440: 鈥滃垵濮嬪寲鈥? 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,55):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject鈥? 娌℃湁閲嶈浇鍑芥暟鍙互杞崲鎵€鏈夊弬鏁扮被鍨?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鍙兘鏄€淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,55):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(MetaCore::MetaCoreGameObject &&)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject &&鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,94):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥淢etaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,94):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(107,1):
鎴? 鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,55):
鈥淢etaCore::MetaCoreGameObject::MetaCoreGameObject(const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,94):
鍘熷洜濡備笅: 鏃犳硶浠庘€淢etaCore::MetaCoreGameObject *鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,94):
杞崲瑕佹眰绗簩涓敤鎴峰畾涔夌殑杞崲杩愮畻绗︽垨鏋勯€犲嚱鏁?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(964,55):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject *)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(965,75): error C2100: 闈炴硶鐨勯棿鎺ュ鍧€ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1094,21): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1099,21): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1139,34): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1140,12): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€淚mGui::DockBuilderFinish鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1139,12): error C2660: 鈥淚mGui::DockBuilderDockWindow鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\vcpkg_installed\x64-windows\include\imgui_internal.h(3730,29):
鍙傝鈥淚mGui::DockBuilderDockWindow鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1139,12):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const char [26])鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorApp.cpp(1140,12): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€淚mGui::DockBuilderFinish鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
MetaCoreEditorCameraController.cpp
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorCameraController.cpp鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorCameraController.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorCameraController.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(64,26): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,52): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,82): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,112): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,36): error C2672: 鈥渟td::max鈥? 鏈壘鍒板尮閰嶇殑閲嶈浇鍑芥暟 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\utility(85,26):
鍙兘鏄€淿Ty std::max(std::initializer_list<_Elem>)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,36):
鈥淿Ty std::max(std::initializer_list<_Elem>)鈥? 鏃犳硶鎺ㄥ鈥淿Ty鈥濈殑 妯℃澘 鍙傛暟
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\utility(82,26):
鎴? 鈥淿Ty std::max(std::initializer_list<_Elem>,_Pr)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,36):
鈥淿Ty std::max(std::initializer_list<_Elem>,_Pr)鈥? 搴旇緭鍏?2 涓弬鏁帮紝鍗存彁渚涗簡 1 涓?
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\utility(75,6):
鎴? 鈥渃onst _Ty &std::max(const _Ty &,const _Ty &) noexcept(<expr>)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,36):
鈥渃onst _Ty &std::max(const _Ty &,const _Ty &) noexcept(<expr>)鈥? 搴旇緭鍏?2 涓弬鏁帮紝鍗存彁渚涗簡 1 涓?
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\utility(65,33):
鎴? 鈥渃onst _Ty &std::max(const _Ty &,const _Ty &,_Pr) noexcept(<expr>)鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,36):
鈥渃onst _Ty &std::max(const _Ty &,const _Ty &,_Pr) noexcept(<expr>)鈥? 搴旇緭鍏?3 涓弬鏁帮紝鍗存彁渚涗簡 1 涓?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.cpp(65,17): error C2737: 鈥渟caleRadius鈥? 蹇呴』鍒濆鍖?const 瀵硅薄 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
MetaCoreEditorContext.cpp
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(1,1): warning C4819: 璇ユ枃浠跺寘鍚笉鑳藉湪褰撳墠浠g爜椤?936)涓〃绀虹殑瀛楃銆傝灏嗚鏂囦欢淇濆瓨涓?Unicode 鏍煎紡浠ラ槻姝㈡暟鎹涪澶?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorContext.cpp鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(53,7):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorContext.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorServices.h(23,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorContext.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(24,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8): warning C4099: 鈥淢etaCore::MetaCoreGameObject鈥? 绫诲瀷鍚嶇О浠ュ墠浣跨敤鈥渃lass鈥濈幇鍦ㄤ娇鐢ㄧ殑鏄€渟truct鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
(缂栬瘧婧愭枃浠垛€?./../Source/MetaCoreEditor/Private/MetaCoreEditorContext.cpp鈥?
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorModule.h(14,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,13): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,23): error C2039: "Id": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,33): error C2039: "ParentId": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,49): error C2039: "ParentId": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,65): error C2039: "Name": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,77): error C2039: "Name": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,113): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,128): error C2039: "Transform": 涓嶆槸 "MetaCore::MetaCoreGameObject" 鐨勬垚鍛?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorCameraController.h(11,8):
鍙傝鈥淢etaCore::MetaCoreGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,86): error C2660: 鈥淢etaCore::`anonymous-namespace'::MetaCoreTransformEqual鈥? 鍑芥暟涓嶆帴鍙?1 涓弬鏁?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(78,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreTransformEqual鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(85,86):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,14): error C2664: 鈥渂ool MetaCore::`anonymous-namespace'::MetaCoreGameObjectEqual(const MetaCore::MetaCoreGameObject &,const MetaCore::MetaCoreGameObject &)鈥? 鏃犳硶灏嗗弬鏁?1 浠庘€渃onst _Ty鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject &鈥?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,14): error C2664: with [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,14): error C2664: [ [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,14): error C2664: _Ty=MetaCore::MetaCoreGameObjectData [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,14): error C2664: ] [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,73):
鍘熷洜濡備笅: 鏃犳硶浠庘€渃onst _Ty鈥濊浆鎹负鈥渃onst MetaCore::MetaCoreGameObject鈥?
with
[
_Ty=MetaCore::MetaCoreGameObjectData
]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,73):
娌℃湁鍙敤浜庢墽琛岃杞崲鐨勭敤鎴峰畾涔夌殑杞崲杩愮畻绗︼紝鎴栬€呮棤娉曡皟鐢ㄨ杩愮畻绗?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(84,20):
鍙傝鈥淢etaCore::`anonymous-namespace'::MetaCoreGameObjectEqual鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(131,14):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?const _Ty, const _Ty)鈥濇椂
with
[
_Ty=MetaCore::MetaCoreGameObjectData
]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(224,47): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(224,47):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(245,47): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(245,47):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(266,51): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(266,51):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(287,65): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(287,65):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(291,44): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(291,44):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(333,67): error C2556: 鈥淢etaCore::MetaCoreGameObject MetaCore::MetaCoreEditorContext::GetSelectedGameObject(void)鈥? 閲嶈浇鍑芥暟涓庘€淢etaCore::MetaCoreGameObject *MetaCore::MetaCoreEditorContext::GetSelectedGameObject(void)鈥濆彧鏄湪杩斿洖绫诲瀷涓婁笉鍚?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(137,39):
鍙傝鈥淢etaCore::MetaCoreEditorContext::GetSelectedGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(333,43): error C2040: 鈥淢etaCore::MetaCoreEditorContext::GetSelectedGameObject鈥?鈥淢etaCore::MetaCoreGameObject (void)鈥濅笌鈥淢etaCore::MetaCoreGameObject *(void)鈥濈殑闂存帴瀵诲潃绾у埆涓嶅悓 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(334,79): error C2556: 鈥渃onst MetaCore::MetaCoreGameObject MetaCore::MetaCoreEditorContext::GetSelectedGameObject(void) const鈥? 閲嶈浇鍑芥暟涓庘€渃onst MetaCore::MetaCoreGameObject *MetaCore::MetaCoreEditorContext::GetSelectedGameObject(void) const鈥濆彧鏄湪杩斿洖绫诲瀷涓婁笉鍚?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(138,45):
鍙傝鈥淢etaCore::MetaCoreEditorContext::GetSelectedGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(334,49): error C2373: 鈥淢etaCore::MetaCoreEditorContext::GetSelectedGameObject鈥? 閲嶅畾涔夛紱涓嶅悓鐨勭被鍨嬩慨楗扮 [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Public\MetaCoreEditor\MetaCoreEditorContext.h(138,45):
鍙傝鈥淢etaCore::MetaCoreEditorContext::GetSelectedGameObject鈥濈殑澹版槑
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(394,30): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(87,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator !=(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鎴?"bool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const" [閲嶅啓琛ㄨ揪寮?"!(x == y)"]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(394,30):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(486,66): error C2001: 甯搁噺涓湁鎹㈣绗?[D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(487,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(487,5): error C2143: 璇硶閿欒: 缂哄皯鈥?鈥?鍦ㄢ€渳鈥濈殑鍓嶉潰) [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(609,51): error C2679: 浜屽厓鈥?=鈥? 娌℃湁鎵惧埌鎺ュ彈鈥渘ullptr鈥濈被鍨嬬殑鍙虫搷浣滄暟鐨勮繍绠楃(鎴栨病鏈夊彲鎺ュ彈鐨勮浆鎹? [D:\MetaCore\build\vs2022-debug\MetaCoreEditor.vcxproj]
D:\MetaCore\Source\MetaCoreScene\Public\MetaCoreScene\MetaCoreGameObject.h(86,10):
鍙兘鏄€渂ool MetaCore::MetaCoreGameObject::operator ==(const MetaCore::MetaCoreGameObject &) const鈥?
D:\MetaCore\Source\MetaCoreEditor\Private\MetaCoreEditorContext.cpp(609,51):
灏濊瘯鍖归厤鍙傛暟鍒楄〃鈥?MetaCore::MetaCoreGameObject, nullptr)鈥濇椂
姝e湪鐢熸垚浠g爜...
MetaCorePlayer.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCorePlayer.exe
MetaCoreRuntimeConfigTool.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreRuntimeConfigTool.exe
MetaCoreTcpSenderTool.vcxproj -> D:\MetaCore\build\vs2022-debug\Debug\MetaCoreTcpSenderTool.exe