179 lines
8.5 KiB
C
179 lines
8.5 KiB
C
#ifndef SHADERS_H_
|
|
#define SHADERS_H_
|
|
|
|
#include <stdint.h>
|
|
|
|
extern "C" {
|
|
extern const uint8_t SHADERS_PACKAGE[];
|
|
}
|
|
|
|
#define SHADERS_SURFACE_AMBIENT_OCCLUSION_FS_OFFSET 0
|
|
#define SHADERS_SURFACE_AMBIENT_OCCLUSION_FS_SIZE 6012
|
|
#define SHADERS_SURFACE_AMBIENT_OCCLUSION_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_AMBIENT_OCCLUSION_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_BRDF_FS_OFFSET 6012
|
|
#define SHADERS_SURFACE_BRDF_FS_SIZE 5935
|
|
#define SHADERS_SURFACE_BRDF_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_BRDF_FS_OFFSET)
|
|
|
|
#define SHADERS_COMMON_DEFINES_GLSL_OFFSET 11947
|
|
#define SHADERS_COMMON_DEFINES_GLSL_SIZE 613
|
|
#define SHADERS_COMMON_DEFINES_GLSL_DATA (SHADERS_PACKAGE + SHADERS_COMMON_DEFINES_GLSL_OFFSET)
|
|
|
|
#define SHADERS_COMMON_GETTERS_GLSL_OFFSET 12560
|
|
#define SHADERS_COMMON_GETTERS_GLSL_SIZE 2425
|
|
#define SHADERS_COMMON_GETTERS_GLSL_DATA (SHADERS_PACKAGE + SHADERS_COMMON_GETTERS_GLSL_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_INSTANCING_GLSL_OFFSET 14985
|
|
#define SHADERS_SURFACE_INSTANCING_GLSL_SIZE 1566
|
|
#define SHADERS_SURFACE_INSTANCING_GLSL_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_INSTANCING_GLSL_OFFSET)
|
|
|
|
#define SHADERS_COMMON_GRAPHICS_FS_OFFSET 16551
|
|
#define SHADERS_COMMON_GRAPHICS_FS_SIZE 1413
|
|
#define SHADERS_COMMON_GRAPHICS_FS_DATA (SHADERS_PACKAGE + SHADERS_COMMON_GRAPHICS_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_LIGHTING_FS_OFFSET 17964
|
|
#define SHADERS_SURFACE_LIGHTING_FS_SIZE 2768
|
|
#define SHADERS_SURFACE_LIGHTING_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_LIGHTING_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_MATERIAL_FS_OFFSET 20732
|
|
#define SHADERS_SURFACE_MATERIAL_FS_SIZE 1515
|
|
#define SHADERS_SURFACE_MATERIAL_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_MATERIAL_FS_OFFSET)
|
|
|
|
#define SHADERS_COMMON_MATH_GLSL_OFFSET 22247
|
|
#define SHADERS_COMMON_MATH_GLSL_SIZE 2759
|
|
#define SHADERS_COMMON_MATH_GLSL_DATA (SHADERS_PACKAGE + SHADERS_COMMON_MATH_GLSL_OFFSET)
|
|
|
|
#define SHADERS_COMMON_SHADING_FS_OFFSET 25006
|
|
#define SHADERS_COMMON_SHADING_FS_SIZE 435
|
|
#define SHADERS_COMMON_SHADING_FS_DATA (SHADERS_PACKAGE + SHADERS_COMMON_SHADING_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADOWING_GLSL_OFFSET 25441
|
|
#define SHADERS_SURFACE_SHADOWING_GLSL_SIZE 631
|
|
#define SHADERS_SURFACE_SHADOWING_GLSL_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADOWING_GLSL_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_TYPES_GLSL_OFFSET 26072
|
|
#define SHADERS_SURFACE_TYPES_GLSL_SIZE 1079
|
|
#define SHADERS_SURFACE_TYPES_GLSL_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_TYPES_GLSL_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_DEPTH_MAIN_FS_OFFSET 27151
|
|
#define SHADERS_SURFACE_DEPTH_MAIN_FS_SIZE 2149
|
|
#define SHADERS_SURFACE_DEPTH_MAIN_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_DEPTH_MAIN_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_FOG_FS_OFFSET 29300
|
|
#define SHADERS_SURFACE_FOG_FS_SIZE 2854
|
|
#define SHADERS_SURFACE_FOG_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_FOG_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_GETTERS_CS_OFFSET 32154
|
|
#define SHADERS_SURFACE_GETTERS_CS_SIZE 316
|
|
#define SHADERS_SURFACE_GETTERS_CS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_GETTERS_CS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_GETTERS_FS_OFFSET 32470
|
|
#define SHADERS_SURFACE_GETTERS_FS_SIZE 2850
|
|
#define SHADERS_SURFACE_GETTERS_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_GETTERS_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_GETTERS_VS_OFFSET 35320
|
|
#define SHADERS_SURFACE_GETTERS_VS_SIZE 9294
|
|
#define SHADERS_SURFACE_GETTERS_VS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_GETTERS_VS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_LIGHT_DIRECTIONAL_FS_OFFSET 44614
|
|
#define SHADERS_SURFACE_LIGHT_DIRECTIONAL_FS_SIZE 2788
|
|
#define SHADERS_SURFACE_LIGHT_DIRECTIONAL_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_LIGHT_DIRECTIONAL_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_LIGHT_INDIRECT_FS_OFFSET 47402
|
|
#define SHADERS_SURFACE_LIGHT_INDIRECT_FS_SIZE 21434
|
|
#define SHADERS_SURFACE_LIGHT_INDIRECT_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_LIGHT_INDIRECT_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_LIGHT_REFLECTIONS_FS_OFFSET 68836
|
|
#define SHADERS_SURFACE_LIGHT_REFLECTIONS_FS_SIZE 4820
|
|
#define SHADERS_SURFACE_LIGHT_REFLECTIONS_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_LIGHT_REFLECTIONS_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_LIGHT_PUNCTUAL_FS_OFFSET 73656
|
|
#define SHADERS_SURFACE_LIGHT_PUNCTUAL_FS_SIZE 6720
|
|
#define SHADERS_SURFACE_LIGHT_PUNCTUAL_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_LIGHT_PUNCTUAL_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_MAIN_CS_OFFSET 80376
|
|
#define SHADERS_SURFACE_MAIN_CS_SIZE 31
|
|
#define SHADERS_SURFACE_MAIN_CS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_MAIN_CS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_MAIN_FS_OFFSET 80407
|
|
#define SHADERS_SURFACE_MAIN_FS_SIZE 3205
|
|
#define SHADERS_SURFACE_MAIN_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_MAIN_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_MAIN_VS_OFFSET 83612
|
|
#define SHADERS_SURFACE_MAIN_VS_SIZE 6775
|
|
#define SHADERS_SURFACE_MAIN_VS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_MAIN_VS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_MATERIAL_INPUTS_FS_OFFSET 90387
|
|
#define SHADERS_SURFACE_MATERIAL_INPUTS_FS_SIZE 5906
|
|
#define SHADERS_SURFACE_MATERIAL_INPUTS_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_MATERIAL_INPUTS_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_MATERIAL_INPUTS_VS_OFFSET 96293
|
|
#define SHADERS_SURFACE_MATERIAL_INPUTS_VS_SIZE 2010
|
|
#define SHADERS_SURFACE_MATERIAL_INPUTS_VS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_MATERIAL_INPUTS_VS_OFFSET)
|
|
|
|
#define SHADERS_POST_PROCESS_MAIN_FS_OFFSET 98303
|
|
#define SHADERS_POST_PROCESS_MAIN_FS_SIZE 1099
|
|
#define SHADERS_POST_PROCESS_MAIN_FS_DATA (SHADERS_PACKAGE + SHADERS_POST_PROCESS_MAIN_FS_OFFSET)
|
|
|
|
#define SHADERS_POST_PROCESS_MAIN_VS_OFFSET 99402
|
|
#define SHADERS_POST_PROCESS_MAIN_VS_SIZE 1057
|
|
#define SHADERS_POST_PROCESS_MAIN_VS_DATA (SHADERS_PACKAGE + SHADERS_POST_PROCESS_MAIN_VS_OFFSET)
|
|
|
|
#define SHADERS_POST_PROCESS_GETTERS_VS_OFFSET 100459
|
|
#define SHADERS_POST_PROCESS_GETTERS_VS_SIZE 46
|
|
#define SHADERS_POST_PROCESS_GETTERS_VS_DATA (SHADERS_PACKAGE + SHADERS_POST_PROCESS_GETTERS_VS_OFFSET)
|
|
|
|
#define SHADERS_POST_PROCESS_INPUTS_FS_OFFSET 100505
|
|
#define SHADERS_POST_PROCESS_INPUTS_FS_SIZE 889
|
|
#define SHADERS_POST_PROCESS_INPUTS_FS_DATA (SHADERS_PACKAGE + SHADERS_POST_PROCESS_INPUTS_FS_OFFSET)
|
|
|
|
#define SHADERS_POST_PROCESS_INPUTS_VS_OFFSET 101394
|
|
#define SHADERS_POST_PROCESS_INPUTS_VS_SIZE 853
|
|
#define SHADERS_POST_PROCESS_INPUTS_VS_DATA (SHADERS_PACKAGE + SHADERS_POST_PROCESS_INPUTS_VS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_LIT_FS_OFFSET 102247
|
|
#define SHADERS_SURFACE_SHADING_LIT_FS_SIZE 8846
|
|
#define SHADERS_SURFACE_SHADING_LIT_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_LIT_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_LIT_CUSTOM_FS_OFFSET 111093
|
|
#define SHADERS_SURFACE_SHADING_LIT_CUSTOM_FS_SIZE 657
|
|
#define SHADERS_SURFACE_SHADING_LIT_CUSTOM_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_LIT_CUSTOM_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_MODEL_CLOTH_FS_OFFSET 111750
|
|
#define SHADERS_SURFACE_SHADING_MODEL_CLOTH_FS_SIZE 972
|
|
#define SHADERS_SURFACE_SHADING_MODEL_CLOTH_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_MODEL_CLOTH_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_MODEL_STANDARD_FS_OFFSET 112722
|
|
#define SHADERS_SURFACE_SHADING_MODEL_STANDARD_FS_SIZE 3729
|
|
#define SHADERS_SURFACE_SHADING_MODEL_STANDARD_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_MODEL_STANDARD_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_MODEL_SUBSURFACE_FS_OFFSET 116451
|
|
#define SHADERS_SURFACE_SHADING_MODEL_SUBSURFACE_FS_SIZE 1078
|
|
#define SHADERS_SURFACE_SHADING_MODEL_SUBSURFACE_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_MODEL_SUBSURFACE_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_PARAMETERS_FS_OFFSET 117529
|
|
#define SHADERS_SURFACE_SHADING_PARAMETERS_FS_SIZE 1694
|
|
#define SHADERS_SURFACE_SHADING_PARAMETERS_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_PARAMETERS_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_REFLECTIONS_FS_OFFSET 119223
|
|
#define SHADERS_SURFACE_SHADING_REFLECTIONS_FS_SIZE 405
|
|
#define SHADERS_SURFACE_SHADING_REFLECTIONS_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_REFLECTIONS_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADING_UNLIT_FS_OFFSET 119628
|
|
#define SHADERS_SURFACE_SHADING_UNLIT_FS_SIZE 2000
|
|
#define SHADERS_SURFACE_SHADING_UNLIT_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADING_UNLIT_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_SHADOWING_FS_OFFSET 121628
|
|
#define SHADERS_SURFACE_SHADOWING_FS_SIZE 16978
|
|
#define SHADERS_SURFACE_SHADOWING_FS_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_SHADOWING_FS_OFFSET)
|
|
|
|
#define SHADERS_SURFACE_VARYINGS_GLSL_OFFSET 138606
|
|
#define SHADERS_SURFACE_VARYINGS_GLSL_SIZE 1291
|
|
#define SHADERS_SURFACE_VARYINGS_GLSL_DATA (SHADERS_PACKAGE + SHADERS_SURFACE_VARYINGS_GLSL_OFFSET)
|
|
|
|
#define SHADERS_INLINE_VIGNETTE_FS_OFFSET 139897
|
|
#define SHADERS_INLINE_VIGNETTE_FS_SIZE 477
|
|
#define SHADERS_INLINE_VIGNETTE_FS_DATA (SHADERS_PACKAGE + SHADERS_INLINE_VIGNETTE_FS_OFFSET)
|
|
|
|
#endif
|