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278313f739
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UI优化
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2026-07-13 15:28:35 +08:00 |
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758aa6ff83
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启动优化
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2026-07-02 10:18:02 +08:00 |
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eae20bebb5
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UI系统更新
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2026-06-30 09:46:50 +08:00 |
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75d5fed693
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UI系统更新
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2026-06-29 09:55:59 +08:00 |
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dcd4af87a2
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UI系统更新
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2026-06-25 17:28:54 +08:00 |
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74416a6b60
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网格更新
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2026-06-22 16:06:10 +08:00 |
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7729a21fe9
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启动器更新和材质优化
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2026-06-17 15:11:25 +08:00 |
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a8739a9423
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导入更新
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2026-06-17 09:04:20 +08:00 |
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a31f700d75
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导入更新
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2026-06-16 10:30:12 +08:00 |
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0df9b93ce2
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材质更新
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2026-06-16 09:50:30 +08:00 |
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c8b8e79dd7
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资源管理更新
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2026-06-04 09:33:04 +08:00 |
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ayuan9957
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93fddb0296
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style(inspector): 美化属性检查器外观,对标Unity深色扁平风格,重构材质槽位及二级折叠项
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2026-05-25 16:34:37 +08:00 |
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ayuan9957
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05157022bd
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feat: 支持通过创建平面加载 Plane.glb 并重新映射内置 Cube 加载 Cube.glb
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2026-05-22 14:57:10 +08:00 |
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ayuan9957
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a6e7070c41
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assets: 新增内置的基础几何体模型 Cube.glb 和 Plane.glb
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2026-05-22 14:50:15 +08:00 |
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ayuan9957
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5f0690580b
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test(render): cover scene render sync camera light and matrix snapshot
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2026-05-21 16:13:36 +08:00 |
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ayuan9957
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c8021a9206
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refactor: 迁移GameObject到EnTT ECS架构并修复编译错误
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2026-05-12 15:29:16 +08:00 |
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ayuan9957
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3b1aa895aa
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Unify MetaCore editor workflow and debug logging
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2026-04-11 17:13:06 +08:00 |
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ayuan9957
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c8ba59f07a
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Build runtime data workflow and localize design docs
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2026-03-28 09:44:06 +08:00 |
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ayuan9957
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633156e3be
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Rebuild MetaCore editor on Panda3D with single-window viewport
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2026-03-20 16:02:35 +08:00 |
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