Commit Graph

15 Commits

Author SHA1 Message Date
ayuan9957
d7590c53b6 feat: implement Unity/Infernux style ObjectField for material Inspector with drag-and-drop, clear, and search-picker 2026-06-08 10:25:17 +08:00
ayuan9957
78544ae5eb feat(editor): complete static cpp component workflow 2026-06-05 09:55:12 +08:00
ayuan9957
695fc30d34 feat(editor): align MetaCore workflows with Infernux 2026-06-04 22:14:22 +08:00
ayuan9957
e85a5b8422 feat: 清理默认场景中的多余3D网格与光源,仅保留相机和方向光,同步更新冒烟测试并重新烘焙运行时场景 2026-05-21 17:33:00 +08:00
ayuan9957
04cff527e3 feat(render): add SceneRenderSync snapshot and route Filament bridge through it 2026-05-21 16:13:31 +08:00
ayuan9957
7d5887bbbb milestone: remove Panda3D backend and stabilize JSON asset pipeline 2026-05-21 11:32:37 +08:00
ayuan9957
a8022e5808 feat: 实现场景的 JSON 序列化闭环 (完全由 MetaCoreReflection 编译期反射描述的 Fields 驱动) 2026-05-18 14:06:47 +08:00
ayuan9957
05ac9e499c feat: 引入 AssetRegistry 并修复 PPM 与 Gltf 导入的编译及 UAF 闪退崩溃,通过全部冒烟测试 2026-05-18 14:03:53 +08:00
ayuan9957
c400f050c1 feat(editor): fix gizmo spatial misalignment and drift by reordering viewport render loop and aligning projection spaces 2026-05-16 21:07:53 +08:00
ayuan9957
107dbb6861 feat: 完成工具栏汉化,去掉视口黄色框和原点轴,默认加载 box1.glb,解决崩溃问题 2026-05-15 17:12:24 +08:00
ayuan9957
c8021a9206 refactor: 迁移GameObject到EnTT ECS架构并修复编译错误 2026-05-12 15:29:16 +08:00
ayuan9957
3b1aa895aa Unify MetaCore editor workflow and debug logging 2026-04-11 17:13:06 +08:00
ayuan9957
c8ba59f07a Build runtime data workflow and localize design docs 2026-03-28 09:44:06 +08:00
ayuan9957
3409fec66b Implement Unity-like editor interactions with undo and multiselect 2026-03-25 10:50:42 +08:00
ayuan9957
a637100607 Rebuild MetaCore Unity-like prototype 2026-03-20 10:39:34 +08:00