MetaCoreEngineV2/toolkit/bake_gi/resources/default.vert.glsl
2026-01-13 17:06:06 +08:00

7 lines
95 B
GLSL

#version 430
in vec4 p3d_Vertex;
void main() {
gl_Position = vec4(p3d_Vertex.xz, 0, 1);
}