82 lines
3.1 KiB
Python
82 lines
3.1 KiB
Python
"""
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RenderPipeline
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Copyright (c) 2014-2016 tobspr <tobias.springer1@gmail.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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"""
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from panda3d.core import CardMaker, Vec2, GraphicsWindow
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from rpcore.rpobject import RPObject
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from rpcore.globals import Globals
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from rpcore.loader import RPLoader
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class PixelInspector(RPObject):
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""" Widget to analyze the rendered pixels, by zooming in """
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def __init__(self, pipeline):
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RPObject.__init__(self)
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self._pipeline = pipeline
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self._node = Globals.base.pixel2d.attach_new_node("ExposureWidgetNode")
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self._create_components()
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self.hide()
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def _create_components(self):
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""" Internal method to init the widgets components """
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card_maker = CardMaker("PixelInspector")
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card_maker.set_frame(-200, 200, -150, 150)
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self._zoomer = self._node.attach_new_node(card_maker.generate())
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# Defer the further loading
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Globals.base.taskMgr.doMethodLater(
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1.0, self._late_init, "PixelInspectorLateInit")
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Globals.base.accept("q", self.show)
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Globals.base.accept("q-up", self.hide)
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def show(self):
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""" Shows the inspector """
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self._node.show()
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def hide(self):
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""" Shows the inspector """
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self._node.hide()
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def _late_init(self, task):
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""" Gets called after the pipeline got initialized """
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scene_tex = self._pipeline.stage_mgr.pipes["ShadedScene"]
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self._zoomer.set_shader(RPLoader.load_shader(
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"/$$rp/shader/default_gui_shader.vert.glsl",
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"/$$rp/shader/pixel_inspector.frag.glsl"))
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self._zoomer.set_shader_input("SceneTex", scene_tex)
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return task.done
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def update(self):
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""" Updates the pixel preview """
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if isinstance(Globals.base.win, GraphicsWindow):
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mouse = Globals.base.win.get_pointer(0)
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if mouse.get_in_window():
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pos = mouse.get_x(), 1, -mouse.get_y()
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rel_mouse_pos = Vec2(mouse.get_x(), Globals.native_resolution.y - mouse.get_y())
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self._node.set_pos(pos)
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self._zoomer.set_shader_input("mousePos", rel_mouse_pos)
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