""" RenderPipeline Copyright (c) 2014-2016 tobspr Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. """ from panda3d.core import Vec2, Vec3, Vec4 from panda3d.core import TextNode as TextNodeImpl from rpcore.globals import Globals from rpcore.rpobject import RPObject from rpcore.loader import RPLoader class TextNode(RPObject): """ Interface for the Panda3D TextNode. """ def __init__(self, font="/$$rp/data/font/Roboto-Bold.ttf", pixel_size=16, align="left", pos=Vec2(0), color=Vec3(1), parent=None): """ Constructs a new text node, forwaring the parameters to the internal panda3d implementation """ RPObject.__init__(self) self._node = TextNodeImpl('FTN') self._node.set_text("") self._node.set_align(getattr(TextNodeImpl, "A_" + align)) self._node.set_text_color(color.x, color.y, color.z, 1) if parent is None: parent = Globals.base.aspect2d self._nodepath = parent.attach_new_node(self._node) self._nodepath.set_pos(pos.x, 0, pos.y) font = RPLoader.load_font(font) # font.set_outline(Vec4(0, 0, 0, 0.78), 1.6, 0.37) font.set_outline(Vec4(0, 0, 0, 1), 1.6, 0.37) font.set_scale_factor(1.0) font.set_texture_margin(int(pixel_size / 4.0 * 2.0)) font.set_bg(Vec4(0, 0, 0, 0)) self._node.set_font(font) self.set_pixel_size(pixel_size) @property def text(self): """ Returns the current text """ return self._node.get_text() @text.setter def text(self, text): """ Sets the current text """ self._node.set_text(text) @property def color(self): """ Returns the current text color """ return self._node.get_text_color() @color.setter def color(self, val): """ Sets the current text color """ self._node.set_text_color(val) def set_pixel_size(self, size): """ Sets the text size in pixels """ self._nodepath.set_scale(size * 2.0 / float(Globals.native_resolution.y))