# This file contains all available debug modes. # You can add or remove debug modes here, aswell as # disable or enable them, whatever fits to you. # 此文件列出所有可用调试模式,可按需增删或启用/禁用。 # NOTICE: This file only has effect if debugging is enabled # in the pipeline.yaml (settings.pipeline.display_debuger == True) # 注意:仅当 pipeline.yaml 中开启调试(settings.pipeline.display_debugger == True)时此文件才生效。 # Usually you don't have to touch this file, except when developing # new plugins or adding new features. # 一般无需修改,除非开发新插件或功能时需要新增调试模式。 render_modes: - { name: "Shading Model", key: "SHADING_MODEL" } - { name: "Diffuse", key: "DIFFUSE" } - { name: "Roughness", key: "ROUGHNESS" } - { name: "Specular", key: "SPECULAR" } - { name: "Normal", key: "NORMAL" } - { name: "Metallic", key: "METALLIC" } - { name: "Translucency", key: "TRANSLUCENCY" } - { name: "PSSM Splits", key: "PSSM_SPLITS", requires: "pssm", cxx_only: true } - { name: "Ambient Occlusion", key: "OCCLUSION", requires: "ao" } - { name: "Sky AO", key: "SKY_AO", requires: "sky_ao" } - { name: "Scattering", key: "SCATTERING", requires: "scattering" } - { name: "Velocity", key: "VELOCITY" } - { name: "Diffuse Ambient", key: "DIFFUSE_AMBIENT" } - { name: "Specular Ambient", key: "SPECULAR_AMBIENT" } - { name: "Luminance", key: "LUMINANCE", special: true } - { name: "Probe Count", key: "ENVPROBE_COUNT", requires: "env_probes" } - { name: "Light Count", key: "LIGHT_COUNT" } - { name: "Light Tiles", key: "LIGHT_TILES", special: true }